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vibegif.direct-img.link/gen/manga/boxes/stack.js
T
multipleof4andClaude Opus 5.5 c4dd37f62c Double the anime and manga sections to 100 each
Anime, 50 more colored girls: daily moments (yawn, hiccup, toothbrush, hair
dryer, blanket burrito, pocky), hobbies (baker, barista, DJ, piano, violin,
polaroid, knitting, origami, pottery), sports (swimming, tennis, badminton,
skating, ballet, jump rope, hula hoop, bicycle, campfire, surfing), holidays
(halloween, christmas, valentine, mochi, birthday, easter, tsukimi,
suikawari, taiko, teru teru bozu) and fantasy (fairy, bunny hood, slime,
cyber, magical girl, alien, jiangshi, tanuki, yuki-onna, little devil).

Manga, 50 more black-and-white girls: reactions (doki, stare, ufufu,
denial, fired up, panic, sigh, confused, shiver, poka poka), sports and
martial arts (boxing, fencing, volleyball, sprint, gymnast, baseball,
naginata, nunchaku, parkour, motorbike), school (library, flute,
calligraphy, science, hanko, transfer student, tug of war, sweeping, note
passing, yakisoba bread), home and town (claw machine, cooking, ironing,
bus stop, matcha, sewing, boxes, stray cat, foggy window, piggy bank) and
yokai and fantasy (tengu, kappa, rokurokubi, temari, alchemist, mummy, wolf
girl, medusa, genie, bard).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 11:39:30 +00:00

58 lines
5.8 KiB
JavaScript

// chibi with a sprout ponytail staggers under a tall stack of moving boxes, the stack swaying and the top box nearly sliding off
import{createCanvas}from'@napi-rs/canvas'
const{sin,cos,PI,min,max,exp}=Math,T=2*PI
export const frames=20,delay=80,rim=4
const tone=(c,s,r)=>{const k=createCanvas(s,s),x=k.getContext('2d');x.fillStyle='#111';for(const[a,b]of[[0,0],[s,0],[0,s],[s,s],[s/2,s/2]])x.beginPath(),x.arc(a,b,r,0,T),x.fill();return c.createPattern(k,'repeat')}
export default(c,t)=>{
const DOT=tone(c,6,1.3),FINE=tone(c,4,.8)
const bump=exp(-(((t-.55)/.09)**2)),sw=sin(t*T*2)*(1+1.4*bump),strain=bump>.4,bx=150-sw*4
// shadow and legs, stepping to keep balance
c.lineWidth=5;c.fillStyle='#fff';c.beginPath();c.ellipse(130,244,62,8,0,0,T);c.fillStyle=FINE;c.fill()
for(const[x,o]of[[128,0],[160,PI]]){const lift=max(0,sin(t*T*2+o))*6
c.lineWidth=6;c.fillStyle='#fff';c.beginPath();c.rect(x-7-sw*2,214,14,24-lift);c.fill();c.stroke()
c.fillStyle='#111';c.beginPath();c.roundRect(x-12-sw*2,234-lift,26,10,5);c.fill();c.fillStyle='#fff';c.fillRect(x-8-sw*2,240-lift,18,2)}
c.lineWidth=6;c.fillStyle='#fff';c.beginPath();c.moveTo(116-sw*2,200);c.lineTo(172-sw*2,200);c.lineTo(176-sw*2,222);c.lineTo(112-sw*2,222);c.closePath();c.fill();c.fillStyle=DOT;c.fill();c.stroke()
// girl's body behind the stack, head peeking out on the left
const hx=96-sw*5,hy=100
c.lineWidth=6;c.fillStyle='#fff';c.beginPath();c.moveTo(hx-4,hy+20);c.lineTo(hx+20,hy+24);c.quadraticCurveTo(150,128,166,206);c.lineTo(108-sw*2,210);c.quadraticCurveTo(80,150,hx-4,hy+20);c.closePath();c.fill();c.fillStyle=DOT;c.fill();c.stroke()
c.save();c.translate(hx,hy);c.rotate(-.12-sw*.05);c.scale(.5,.5);c.translate(-128,-130)
c.lineWidth=11;c.fillStyle='#fff';c.beginPath();c.moveTo(74,96);c.bezierCurveTo(70,152,100,184,128,186);c.bezierCurveTo(156,184,186,152,182,96);c.bezierCurveTo(182,44,74,44,74,96);c.fill();c.stroke()
if(strain){c.lineWidth=9;for(const d of[-1,1]){const x=128+d*25;c.beginPath();c.moveTo(x-d*13,128);c.lineTo(x+d*10,140);c.lineTo(x-d*13,152);c.stroke()}
c.lineWidth=6;c.fillStyle='#fff';c.beginPath();c.roundRect(110,160,36,20,6);c.fill();c.stroke();c.beginPath();c.moveTo(110,170);c.lineTo(146,170);for(const x of[119,128,137])c.moveTo(x,160),c.lineTo(x,180);c.stroke()}
else{for(const[x,d]of[[103,-1],[153,1]]){
c.fillStyle='#fff';c.beginPath();c.ellipse(x,142,14,16,0,0,T);c.fill()
c.save();c.beginPath();c.ellipse(x,142,14,16,0,0,T);c.clip();c.fillStyle='#111';c.beginPath();c.ellipse(x+5,134,11,13,0,0,T);c.fill()
c.fillStyle='#fff';c.beginPath();c.ellipse(x+1,129,4.5,5.5,0,0,T);c.fill();c.restore()
c.lineWidth=9;c.beginPath();c.moveTo(x-16,136);c.quadraticCurveTo(x,124,x+16,136);c.stroke()
c.lineWidth=6;c.beginPath();c.moveTo(x-12,114+d*4);c.lineTo(x+12,114-d*4);c.stroke()}
c.lineWidth=6;c.beginPath();c.moveTo(116,172);for(let k=1;k<=4;k++)c.lineTo(116+k*6,k%2?167:172);c.stroke()}
c.lineWidth=5;for(const d of[-1,1])for(const k of[-6,0,6])c.beginPath(),c.moveTo(128+d*42+k-3,168),c.lineTo(128+d*42+k+3,160),c.stroke()
// short ink hair with a sprout ponytail on top
c.lineWidth=11;c.fillStyle='#111';c.beginPath();c.moveTo(70,150);c.bezierCurveTo(50,72,88,40,128,40);c.bezierCurveTo(168,40,206,72,186,150)
c.quadraticCurveTo(182,118,174,104);c.quadraticCurveTo(162,112,152,108);c.quadraticCurveTo(144,96,134,106);c.quadraticCurveTo(124,96,112,106);c.quadraticCurveTo(102,98,92,108);c.quadraticCurveTo(80,112,76,124);c.quadraticCurveTo(72,138,70,150);c.closePath();c.fill();c.stroke()
c.strokeStyle='#fff';c.lineWidth=9;c.beginPath();c.arc(128,104,50,1.3*PI,1.7*PI);c.stroke();c.strokeStyle='#111'
c.save();c.translate(128,42);c.rotate(sw*.25);c.fillStyle='#111';c.lineWidth=9;for(const a of[-.7,0,.7])c.beginPath(),c.ellipse(sin(a)*20,-24-cos(a)*6,9,24,a,0,T),c.fill(),c.stroke()
c.fillStyle='#fff';c.beginPath();c.roundRect(-14,-10,28,14,6);c.fill();c.stroke();c.restore()
c.restore()
// her arm wrapping round the stack to the bottom box
for(const[l,s]of[[26,'#111'],[16,'#fff']])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(hx-2,hy+40),c.quadraticCurveTo(hx-22,hy+86,bx-42,204),c.stroke()
c.strokeStyle='#111'
// sweat drops flying off
c.fillStyle='#fff';c.lineWidth=3.5;for(const[o,dx]of[[0,-1],[.5,1]]){const p=(t*2+o)%1;if(p<.7){const x=hx+dx*(26+30*p),y=hy-30-24*sin(PI*p/.7);c.beginPath();c.moveTo(x,y-8);c.quadraticCurveTo(x+6,y+2,x,y+5);c.quadraticCurveTo(x-6,y+2,x,y-8);c.fill();c.stroke()}}
// the stack: each box sways a little more than the one below; the top one skids at the scary moment
const box=(x,y,a,w,h,k)=>{c.save();c.translate(x,y);c.rotate(a);c.lineWidth=6;c.fillStyle='#fff';c.beginPath();c.rect(-w/2,-h/2,w,h);c.fill();c.stroke()
c.fillStyle=FINE;c.fillRect(-7,-h/2,14,h);c.lineWidth=3;c.strokeRect(-7,-h/2,14,h)
c.lineWidth=3;c.beginPath();c.moveTo(-w/2,-h/2+8);c.lineTo(-10,-h/2+8);c.moveTo(10,-h/2+8);c.lineTo(w/2,-h/2+8);c.stroke()
if(k==1){c.lineWidth=4;for(const x of[-24,-14])c.beginPath(),c.moveTo(x,6),c.lineTo(x,-6),c.moveTo(x-4,-2),c.lineTo(x,-7),c.lineTo(x+4,-2),c.stroke()}
if(k==2){c.lineWidth=3.5;c.beginPath();c.moveTo(18,-8);c.lineTo(30,-8);c.lineTo(27,4);c.lineTo(21,4);c.closePath();c.stroke();c.beginPath();c.moveTo(24,4);c.lineTo(24,12);c.moveTo(20,12);c.lineTo(28,12);c.stroke()}
c.restore()}
let x=bx,y=196,a=0
for(let k=0;k<4;k++){const w=[76,70,66,58][k],h=[40,40,38,34][k]
if(k)x+=sw*(2+k*2.5)+(k==3?bump*14:0),y-=[0,40,39,36][k],a=sw*(.02+k*.025)+(k==3?bump*.3:0)
box(x,y,a,w,h,k)}
// hands gripping the bottom box
c.lineWidth=6;c.fillStyle='#fff';for(const d of[-1,1])c.beginPath(),c.ellipse(bx+d*40,204,10,13,0,0,T),c.fill(),c.stroke()
// wobble marks beside the top box when it nearly goes
if(bump>.3){c.lineWidth=4;for(const k of[0,1])c.beginPath(),c.moveTo(x+40+k*8,y-14),c.quadraticCurveTo(x+46+k*8,y,x+40+k*8,y+14),c.stroke()}
}