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Anime, 50 more colored girls: daily moments (yawn, hiccup, toothbrush, hair dryer, blanket burrito, pocky), hobbies (baker, barista, DJ, piano, violin, polaroid, knitting, origami, pottery), sports (swimming, tennis, badminton, skating, ballet, jump rope, hula hoop, bicycle, campfire, surfing), holidays (halloween, christmas, valentine, mochi, birthday, easter, tsukimi, suikawari, taiko, teru teru bozu) and fantasy (fairy, bunny hood, slime, cyber, magical girl, alien, jiangshi, tanuki, yuki-onna, little devil). Manga, 50 more black-and-white girls: reactions (doki, stare, ufufu, denial, fired up, panic, sigh, confused, shiver, poka poka), sports and martial arts (boxing, fencing, volleyball, sprint, gymnast, baseball, naginata, nunchaku, parkour, motorbike), school (library, flute, calligraphy, science, hanko, transfer student, tug of war, sweeping, note passing, yakisoba bread), home and town (claw machine, cooking, ironing, bus stop, matcha, sewing, boxes, stray cat, foggy window, piggy bank) and yokai and fantasy (tengu, kappa, rokurokubi, temari, alchemist, mummy, wolf girl, medusa, genie, bard). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
64 lines
6.5 KiB
JavaScript
64 lines
6.5 KiB
JavaScript
// girl with round glasses and a white top bun sews a button on, the needle pulling thread up through the holes and back down, tongue out
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import{createCanvas}from'@napi-rs/canvas'
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const{sin,cos,PI,min,max}=Math,T=2*PI
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export const frames=20,delay=80,rim=4
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const tone=(c,s,r)=>{const k=createCanvas(s,s),x=k.getContext('2d');x.fillStyle='#111';for(const[a,b]of[[0,0],[s,0],[0,s],[s,s],[s/2,s/2]])x.beginPath(),x.arc(a,b,r,0,T),x.fill();return c.createPattern(k,'repeat')}
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const ease=u=>(u=max(0,min(1,u)),u*u*(3-2*u))
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const BX=124,BY=206,H=[[-8,-8],[8,-8],[8,8],[-8,8]]
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export default(c,t)=>{
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const DOT=tone(c,6,1.3),FINE=tone(c,4,.8)
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// needle cycle, twice per loop: up out of one hole, pull high, back down into the next
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const p=(t*2)%1,n=Math.floor(t*2),up=H[n*2%4],dn=H[(n*2+1)%4]
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const rise=p<.45?ease(p/.45):p<.55?1:1-ease((p-.55)/.4),hole=p<.5?up:dn
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const nx=BX+hole[0]+46*rise,ny=BY+hole[1]-60*rise,ang=-.9+.3*rise
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// girl
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c.save();c.translate(128,96);c.scale(.74,.74);c.translate(-128,-130)
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c.lineWidth=8;c.fillStyle='#fff';c.beginPath();c.moveTo(98,184);c.quadraticCurveTo(44,196,34,300);c.lineTo(222,300);c.quadraticCurveTo(212,196,158,184);c.closePath();c.fill();c.fillStyle=FINE;c.fill();c.stroke()
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c.fillStyle='#fff';c.lineWidth=7;c.beginPath();c.moveTo(100,186);c.quadraticCurveTo(110,206,128,202);c.quadraticCurveTo(146,206,156,186);c.quadraticCurveTo(128,196,100,186);c.fill();c.stroke()
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c.beginPath();c.rect(116,166,24,22);c.fill();c.beginPath();c.moveTo(116,166);c.lineTo(116,186);c.moveTo(140,166);c.lineTo(140,186);c.stroke()
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// white hair pulled up into a top bun with an ink scrunchie
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c.lineWidth=8;c.fillStyle='#fff';c.beginPath();c.arc(128,26,26,0,T);c.fill();c.stroke();c.lineWidth=4;c.beginPath();c.arc(124,26,14,1.2*PI,1.9*PI);c.stroke()
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c.fillStyle='#111';c.beginPath();c.ellipse(128,48,24,9,0,0,T);c.fill()
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c.lineWidth=8;c.fillStyle='#fff';c.beginPath();c.moveTo(70,150);c.bezierCurveTo(50,74,88,46,128,46);c.bezierCurveTo(168,46,206,74,186,150);c.closePath();c.fill();c.stroke()
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c.beginPath();c.moveTo(74,96);c.bezierCurveTo(70,152,100,184,128,186);c.bezierCurveTo(156,184,186,152,182,96);c.bezierCurveTo(182,44,74,44,74,96);c.fill();c.stroke()
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// focused eyes looking down at the button, behind round glasses
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const lx=(nx-150)*.05,ly=6
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for(const[x,d]of[[103,-1],[153,1]]){
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c.fillStyle='#fff';c.beginPath();c.ellipse(x,144,12,13,0,0,T);c.fill()
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c.save();c.beginPath();c.ellipse(x,144,12,13,0,0,T);c.clip();c.fillStyle='#111';c.beginPath();c.ellipse(x+lx,144+ly,9,11,0,0,T);c.fill()
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c.fillStyle='#fff';c.beginPath();c.ellipse(x+lx-3,140+ly,3.5,4,0,0,T);c.fill();c.restore()
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c.lineWidth=7;c.beginPath();c.moveTo(x-14,138);c.quadraticCurveTo(x,130,x+14,138);c.stroke()
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c.lineWidth=4;c.beginPath();c.moveTo(x-12,124);c.quadraticCurveTo(x,118+d*2,x+12,122);c.stroke()}
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c.lineWidth=5;for(const x of[103,153])c.beginPath(),c.arc(x,144,21,0,T),c.stroke();c.beginPath();c.moveTo(122,140);c.quadraticCurveTo(128,134,134,140);c.stroke()
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const gl=sin(t*T)>.85;if(gl){c.strokeStyle='#111';c.lineWidth=3;for(const x of[103,153])c.beginPath(),c.moveTo(x+4,128),c.lineTo(x+14,138),c.moveTo(x-2,132),c.lineTo(x+10,146),c.stroke()}
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c.lineWidth=4;c.beginPath();c.moveTo(118,170);c.quadraticCurveTo(128,174,138,170);c.stroke()
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c.fillStyle='#fff';c.beginPath();c.moveTo(130,171);c.quadraticCurveTo(140,182,144,172);c.stroke();c.lineWidth=3;for(const d of[-1,1])for(const k of[-6,0,6])c.beginPath(),c.moveTo(128+d*44+k-3,170),c.lineTo(128+d*44+k+3,162),c.stroke()
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// white fringe in soft points
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c.lineWidth=8;c.fillStyle='#fff';c.beginPath();c.moveTo(72,140);c.bezierCurveTo(60,80,96,52,128,52);c.bezierCurveTo(160,52,196,80,184,140);c.quadraticCurveTo(178,112,170,108);c.quadraticCurveTo(160,120,152,110);c.quadraticCurveTo(142,122,130,108);c.quadraticCurveTo(118,122,106,110);c.quadraticCurveTo(96,120,86,108);c.quadraticCurveTo(76,116,72,140);c.closePath();c.fill();c.stroke()
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c.lineWidth=4;for(const[a,b]of[[100,64],[156,64],[128,58]])c.beginPath(),c.moveTo(a,b),c.quadraticCurveTo(a+(a-128)*.2,b+18,a+(a-128)*.1,b+34),c.stroke()
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c.restore()
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// fabric patch with the button, and the stitches already done
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c.save();c.translate(BX,BY);c.rotate(-.06);c.lineWidth=6;c.fillStyle='#fff';c.beginPath();c.moveTo(-74,-34);c.lineTo(70,-38);c.lineTo(76,40);c.lineTo(-70,44);c.closePath();c.fill();c.fillStyle=DOT;c.fill();c.stroke()
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c.lineWidth=3;c.setLineDash([6,5]);c.beginPath();c.moveTo(-64,-24);c.lineTo(60,-28);c.lineTo(66,32);c.lineTo(-60,34);c.closePath();c.stroke();c.setLineDash([]);c.restore()
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c.lineWidth=5;c.fillStyle='#fff';c.beginPath();c.arc(BX,BY,24,0,T);c.fill();c.stroke();c.lineWidth=3;c.beginPath();c.arc(BX,BY,17,0,T);c.stroke()
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c.fillStyle='#111';for(const[x,y]of H)c.beginPath(),c.arc(BX+x,BY+y,3.5,0,T),c.fill()
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c.lineWidth=3;c.beginPath();c.moveTo(BX-8,BY-8);c.lineTo(BX+8,BY+8);c.stroke()
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// hand holding the fabric
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c.lineWidth=6;c.fillStyle='#fff';c.beginPath();c.ellipse(48,214,16,20,.4,0,T);c.fill();c.stroke()
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for(const[l,s]of[[24,'#111'],[14,'#fff']])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(40,256),c.quadraticCurveTo(34,238,42,226),c.stroke()
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c.strokeStyle='#111'
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// tomato pin cushion
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c.lineWidth=5;c.fillStyle='#fff';c.beginPath();c.ellipse(216,232,26,18,0,0,T);c.fill();c.fillStyle=FINE;c.fill();c.stroke()
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c.lineWidth=3;for(const a of[-.6,0,.6])c.beginPath(),c.moveTo(216,216),c.quadraticCurveTo(216+a*40,226,216+a*30,246),c.stroke()
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c.fillStyle='#111';c.beginPath();c.moveTo(216,212);for(let k=0;k<6;k++){const b=k*T/6;c.lineTo(216+cos(b)*(k%2?4:10),214+sin(b)*(k%2?3:6))}c.closePath();c.fill()
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c.lineWidth=2.5;for(const[a,b,r]of[[198,222,5],[232,220,5],[222,206,4]]){c.beginPath();c.moveTo(a,b);c.lineTo(a+(a-216)*.4,b-14);c.stroke();c.fillStyle='#fff';c.beginPath();c.arc(a+(a-216)*.4,b-16,r,0,T);c.fill();c.stroke()}
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// thread from the hole to the needle's eye, the needle, and the pinching fingers
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{const ex=nx+30*cos(ang),ey=ny+30*sin(ang)
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for(const[l,s]of[[5,'#111'],[2,'#fff']])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(BX+hole[0],BY+hole[1]),c.quadraticCurveTo((BX+hole[0]+ex)/2+6,(BY+hole[1]+ey)/2+10*(1-rise),ex,ey),c.stroke()
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for(const[l,s]of[[7,'#111'],[3,'#fff']])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(nx,ny),c.lineTo(ex,ey),c.stroke()
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c.strokeStyle='#111'
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{const fx=nx+20*cos(ang),fy=ny+20*sin(ang)
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for(const[l,s]of[[24,'#111'],[14,'#fff']])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(178,150),c.quadraticCurveTo(220,176,fx+12,fy+6),c.stroke()
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c.strokeStyle='#111';c.lineWidth=5;c.fillStyle='#fff';c.beginPath();c.ellipse(fx+6,fy+2,11,8,ang,0,T);c.fill();c.stroke()}}
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}
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