Files
multipleof4andClaude Opus 5.5 d55bb6fc42 Add a manga section of 50 black-and-white anime girls after a third divider
Black ink, screentone and white only: reaction tropes (gaan shock, gloom
corner, menacing aura, crow silence, petrify), comedy and action (harisen,
iai draw, kendo, kyudo, miko), school life (locker letters, zero test,
rooftop wind, shared umbrella), town and home (omikuji, shrine prayer,
tanabata, floating lantern, alarm smash) and fantasy (yurei, oni, dragon,
android, summoning circle, knight, pirate, detective, princess).

gen files can now export rim=<px> for a white sticker border, so solid
black ink still shows on the black page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 22:28:35 +00:00

64 lines
6.5 KiB
JavaScript

// manga mage girl floating over a spinning summoning circle, hatched twin tails lifting in the updraft, spellbook pages fluttering, light rising
import{createCanvas}from'@napi-rs/canvas'
const{sin,cos,PI,max,min,round}=Math,T=2*PI
export const frames=12,delay=100,rim=4
const TL=createCanvas(6,6),tx=TL.getContext('2d');tx.fillStyle='#111';for(const[a,b]of[[1.5,1.5],[4.5,4.5]])tx.beginPath(),tx.arc(a,b,1.05,0,T),tx.fill()
const eye=(c,x,y,d,tn)=>{
c.fillStyle='#fff';c.beginPath();c.ellipse(x,y,14,17,0,0,T);c.fill()
c.save();c.beginPath();c.ellipse(x,y+2,11.5,15,0,0,T);c.clip();c.fillStyle=tn;c.fillRect(x-12,y-14,24,32);c.fillStyle='#111';c.fillRect(x-12,y-14,24,11);c.restore()
c.lineWidth=2.5;c.beginPath();c.ellipse(x,y+2,11.5,15,0,0,T);c.stroke()
c.fillStyle='#111';c.beginPath();c.ellipse(x,y+3,4.5,7,0,0,T);c.fill()
c.fillStyle='#fff';c.beginPath();c.ellipse(x-4,y-5,4,5,-.4,0,T);c.fill();c.save();c.translate(x+4,y+8);c.beginPath();for(let k=0;k<8;k++){const r=k%2?1:3.5,a=k*PI/4;c.lineTo(r*cos(a),r*sin(a))}c.fill();c.restore()
c.lineWidth=7;c.beginPath();c.moveTo(x-17,y-6);c.quadraticCurveTo(x,y-21,x+17,y-6);c.moveTo(x+d*16,y-7);c.lineTo(x+d*22,y-12);c.stroke()
c.lineWidth=2.5;c.beginPath();c.moveTo(x-8,y+19);c.lineTo(x+8,y+19);c.stroke()
}
const hatch=(c,f,g=6)=>{c.save();f();c.clip();c.lineWidth=2;c.beginPath();for(let k=-256;k<256;k+=g)c.moveTo(k,0),c.lineTo(k+256,256);c.stroke();c.restore()}
export default(c,t)=>{
const tn=c.createPattern(TL,'repeat'),w=sin(t*T),fl=round(3*sin(t*T))
const cx=128,cy=214,RX=110,RY=28,P=(r,a)=>[cx+RX*r*cos(a),cy+RY*r*sin(a)]
// summoning circle: double ring, rune ticks spinning one way, hexagram the other
c.lineWidth=4;for(const r of[1,.86])c.beginPath(),c.ellipse(cx,cy,RX*r,RY*r,0,0,T),c.stroke()
c.lineWidth=2.5;for(let k=0;k<12;k++){const a=-t*T/12+k*T/12,[x,y]=P(.93,a),[x2,y2]=P(.93,a+.16);c.beginPath();if(k%3==0)c.ellipse(x,y,3.5,2,0,0,T);else c.moveTo(x,y),c.lineTo(x2,y2);c.stroke()}
c.lineWidth=3;for(const o of[0,PI/3]){c.beginPath();for(let k=0;k<3;k++){const[x,y]=P(.86,t*PI/3+o+k*T/3);k?c.lineTo(x,y):c.moveTo(x,y)}c.closePath();c.stroke()}
c.beginPath();c.ellipse(cx,cy,RX*.42,RY*.42,0,0,T);c.stroke()
// rising light streaks
c.lineWidth=2.5;c.fillStyle='#fff';for(let k=0;k<4;k++){const p=(t+k/4)%1,[x]=P(.72,k*1.9+.4),y=cy-10-p*110,s=6*sin(p*PI);if(s>1.5){c.beginPath();for(let j=0;j<8;j++){const r=j%2?s*.3:s,a=j*PI/4;c.lineTo(x+r*cos(a),y+r*sin(a))}c.closePath();c.fill();c.stroke()}}
c.save();c.translate(0,fl-4)
// long hatched hair fanning up and out in the updraft, locks waving
c.save();c.translate(128,70);c.scale(.52,.52);c.translate(-128,-120)
for(const d of[-1,1]){const X=x=>128+d*x,v=k=>8*sin(t*T+k)
const hr=()=>{c.beginPath();c.moveTo(128,40);c.quadraticCurveTo(X(44),18,X(64+v(0)),8+v(1));c.quadraticCurveTo(X(70),34,X(84),44);c.quadraticCurveTo(X(112),34,X(130+v(2)),34+v(0))
c.quadraticCurveTo(X(100),64,X(96),78);c.quadraticCurveTo(X(124),86,X(136+v(1)),104+v(2));c.quadraticCurveTo(X(100),118,X(56),156);c.lineTo(128,156);c.closePath()}
c.lineWidth=7;c.fillStyle='#fff';hr();c.fill();hatch(c,hr,8);hr();c.stroke()
c.lineWidth=3;c.beginPath();c.moveTo(X(70),70);c.quadraticCurveTo(X(96),56,X(112),46);c.moveTo(X(78),110);c.quadraticCurveTo(X(104),96,X(120),96);c.stroke()}
c.restore()
// cloak: ink black with a white star trim
const ck=()=>{c.beginPath();c.moveTo(112,96);c.quadraticCurveTo(84,116,78,170);c.quadraticCurveTo(96,178,104,172);c.quadraticCurveTo(116,180,128,174);c.quadraticCurveTo(140,180,152,172);c.quadraticCurveTo(160,178,178,170);c.quadraticCurveTo(172,116,144,96);c.closePath()}
c.lineWidth=4;c.fillStyle='#111';ck();c.fill();c.stroke()
c.strokeStyle='#fff';c.lineWidth=2;c.beginPath();c.moveTo(84,164);c.quadraticCurveTo(96,170,104,166);c.quadraticCurveTo(116,173,128,168);c.quadraticCurveTo(140,173,152,166);c.quadraticCurveTo(160,170,172,164);c.stroke()
c.fillStyle='#fff';for(const[x,y]of[[94,148],[164,140],[100,124]]){c.beginPath();for(let k=0;k<8;k++){const r=k%2?1.2:4,a=k*PI/4;c.lineTo(x+r*cos(a),y+r*sin(a))}c.fill()}
c.strokeStyle='#111'
// legs dangling
c.lineWidth=4;c.fillStyle='#fff';for(const d of[-1,1])c.beginPath(),c.rect(128+d*12-5,172,10,16),c.fill(),c.stroke(),c.beginPath(),c.ellipse(128+d*12,192,8,6,0,0,T),c.fillStyle='#111',c.fill(),c.stroke(),c.fillStyle='#fff'
// open spellbook with a page fluttering
c.lineWidth=4;c.fillStyle='#fff';c.beginPath();c.moveTo(128,140);c.quadraticCurveTo(110,132,94,138);c.lineTo(96,160);c.quadraticCurveTo(112,154,128,162);c.quadraticCurveTo(144,154,160,160);c.lineTo(162,138);c.quadraticCurveTo(146,132,128,140);c.fill();c.stroke()
c.beginPath();c.moveTo(128,140);c.lineTo(128,162);c.stroke()
c.lineWidth=2;for(const d of[-1,1])for(const y of[144,149,154])c.beginPath(),c.moveTo(128+d*8,y),c.lineTo(128+d*26,y-2),c.stroke()
const pg=(t*2)%1,pa=PI*min(1,pg/.6),px=cos(pa)*30
if(pg<.6){c.lineWidth=3;c.fillStyle='#fff';c.beginPath();c.moveTo(128,140);c.quadraticCurveTo(128+px*.5,132-14*sin(pa),128+px,138-10*sin(pa));c.lineTo(128+px,158-10*sin(pa));c.quadraticCurveTo(128+px*.5,152-14*sin(pa),128,162);c.closePath();c.fill();c.stroke()}
for(const d of[-1,1])c.beginPath(),c.ellipse(128+d*34,154,6,7,0,0,T),c.fill(),c.stroke()
// glow sparkles above the book
c.fillStyle='#fff';c.lineWidth=2.5;for(const[x,y,o]of[[118,120,0],[140,114,.5]]){const s=5*max(0,sin((t*2+o)*PI));if(s>1){c.beginPath();for(let k=0;k<8;k++){const r=k%2?s*.3:s,a=k*PI/4;c.lineTo(x+r*cos(a),y+r*sin(a))}c.closePath();c.fill();c.stroke()}}
// head
c.save();c.translate(128,70);c.scale(.52,.52);c.translate(-128,-120)
c.lineWidth=7;c.fillStyle='#fff';c.beginPath();c.moveTo(74,96);c.bezierCurveTo(70,152,100,184,128,186);c.bezierCurveTo(156,184,186,152,182,96);c.bezierCurveTo(182,44,74,44,74,96);c.fill();c.stroke()
eye(c,103,140,-1,tn);eye(c,153,140,1,tn)
c.lineWidth=3;for(const d of[-1,1])for(const k of[-6,0,6])c.beginPath(),c.moveTo(128+d*42+k-3,166),c.lineTo(128+d*42+k+3,158),c.stroke()
c.lineWidth=4;c.beginPath();c.ellipse(128,170,6,5,0,0,T);c.stroke()
const bg=()=>{c.beginPath();c.moveTo(70,150);c.bezierCurveTo(52,72,88,36,128,36);c.bezierCurveTo(168,36,204,72,186,150);c.quadraticCurveTo(182,114,174,102)
c.quadraticCurveTo(166,112,158,114);c.quadraticCurveTo(152,96,140,92);c.quadraticCurveTo(136,108,126,112);c.quadraticCurveTo(120,96,106,92);c.quadraticCurveTo(100,108,92,112);c.quadraticCurveTo(86,108,82,102);c.quadraticCurveTo(72,118,70,150);c.closePath()}
c.lineWidth=7;c.fillStyle='#fff';bg();c.fill();hatch(c,bg,8);bg();c.stroke()
c.restore()
c.restore()
}