Files
multipleof4andClaude Opus 5.5 c4dd37f62c Double the anime and manga sections to 100 each
Anime, 50 more colored girls: daily moments (yawn, hiccup, toothbrush, hair
dryer, blanket burrito, pocky), hobbies (baker, barista, DJ, piano, violin,
polaroid, knitting, origami, pottery), sports (swimming, tennis, badminton,
skating, ballet, jump rope, hula hoop, bicycle, campfire, surfing), holidays
(halloween, christmas, valentine, mochi, birthday, easter, tsukimi,
suikawari, taiko, teru teru bozu) and fantasy (fairy, bunny hood, slime,
cyber, magical girl, alien, jiangshi, tanuki, yuki-onna, little devil).

Manga, 50 more black-and-white girls: reactions (doki, stare, ufufu,
denial, fired up, panic, sigh, confused, shiver, poka poka), sports and
martial arts (boxing, fencing, volleyball, sprint, gymnast, baseball,
naginata, nunchaku, parkour, motorbike), school (library, flute,
calligraphy, science, hanko, transfer student, tug of war, sweeping, note
passing, yakisoba bread), home and town (claw machine, cooking, ironing,
bus stop, matcha, sewing, boxes, stray cat, foggy window, piggy bank) and
yokai and fantasy (tengu, kappa, rokurokubi, temari, alchemist, mummy, wolf
girl, medusa, genie, bard).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 11:39:30 +00:00

72 lines
6.2 KiB
JavaScript

// full-body chibi with apricot pigtails hiccuping twice per loop: a little hop, wide eyes, a hand over her mouth and a tiny hic bubble popping out
const{sin,PI,max,min,exp}=Math,T=2*PI
export const frames=20,delay=70
const SKIN='#ffe3d1',HAIR='#ffb87a',HD='#f0883e',HL='#ffe8cc',EYE='#f59f00',ED='#b35900',DR='#38d9a9',DRD='#0ca678',SHOE='#8d6346',BOB='#ffd43b',BL='#ffa8a8',HIC=[.1,.6]
const eye=(c,x,y,d,wide)=>{
c.fillStyle='#fff';c.beginPath();c.ellipse(x,y,14,17,0,0,T);c.fill()
c.save();c.beginPath();c.ellipse(x,y+2,11.5,15,0,0,T);c.clip()
if(wide){c.fillStyle=EYE;c.beginPath();c.arc(x,y+2,6.5,0,T);c.fill();c.fillStyle='#111';c.beginPath();c.arc(x,y+2,3,0,T);c.fill();c.fillStyle='#fff';c.beginPath();c.arc(x-2,y,1.6,0,T);c.fill()}
else{c.fillStyle=EYE;c.fill();c.fillStyle=ED;c.beginPath();c.ellipse(x,y-8,13,10,0,0,T);c.fill();c.fillStyle='#111';c.beginPath();c.ellipse(x,y+3,5.5,7.5,0,0,T);c.fill()
c.fillStyle='#fff';c.beginPath();c.arc(x-4,y-5,4.5,0,T);c.fill();c.beginPath();c.arc(x+5,y+8,2,0,T);c.fill()}
c.restore();c.lineWidth=3.5;c.beginPath();c.ellipse(x,y+2,11.5,15,0,0,T);c.stroke()
c.lineWidth=8;c.beginPath();c.moveTo(x-16,y-6);c.quadraticCurveTo(x,y-20,x+16,y-6);c.moveTo(x+d*15,y-7);c.lineTo(x+d*21,y-12);c.stroke()
}
export default(c,t)=>{
// u is time since the latest hiccup, so everything below reacts to it
const u=min(...HIC.map(h=>(t-h+1)%1)),hop=u<.16?-18*sin(PI*u/.16):0,jolt=exp(-u*14),wide=u<.22,Z=.66
const dy=Math.round(hop)
c.fillStyle='rgba(17,17,17,.18)';c.beginPath();c.ellipse(128,248,32*(1+hop/60),5,0,0,T);c.fill()
c.translate(128,250);c.scale(1.1,1.1);c.translate(-128,-250+dy)
for(const d of[-1,1])for(const[l,s]of[[15,'#111'],[8,SKIN]])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(128+d*12,212),c.lineTo(128+d*12-d*3*(hop<0?1:0),234),c.stroke()
c.strokeStyle='#111';c.lineWidth=5;c.fillStyle='#fff';for(const d of[-1,1])c.beginPath(),c.roundRect(128+d*12-6,224,12,10,3),c.fill(),c.stroke()
c.fillStyle=SHOE;for(const d of[-1,1])c.beginPath(),c.ellipse(128+d*14,240,11,6.5,0,0,T),c.fill(),c.stroke()
// left arm hangs, flapping out a little on each hiccup
for(const[l,s]of[[15,'#111'],[8,SKIN]])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(104,180),c.lineTo(90-8*jolt,204-6*jolt),c.stroke()
c.strokeStyle='#111';c.lineWidth=5;c.fillStyle=SKIN;c.beginPath();c.arc(89-8*jolt,207-6*jolt,6,0,T);c.fill();c.stroke()
c.fillStyle='#fff';c.beginPath();c.moveTo(112,164);c.lineTo(144,164);c.lineTo(146,184);c.lineTo(110,184);c.closePath();c.fill();c.stroke()
c.fillStyle=DR;c.beginPath();c.moveTo(108,178);c.lineTo(148,178);c.lineTo(166,218);c.quadraticCurveTo(128,228,90,218);c.closePath();c.fill();c.stroke()
c.lineWidth=4;for(const d of[-1,1])c.beginPath(),c.moveTo(128+d*16,178),c.lineTo(128+d*14,166),c.stroke()
c.fillStyle=BOB;for(const d of[-1,1])c.beginPath(),c.arc(128+d*15,182,3.5,0,T),c.fill(),c.stroke()
c.strokeStyle=DRD;c.lineWidth=3;c.beginPath();c.moveTo(94,212);c.quadraticCurveTo(128,220,162,212);c.stroke();c.strokeStyle='#111'
c.save();c.translate(128,72-4*jolt);c.scale(Z,Z);c.translate(-128,-40)
// pigtails swing out with each hop
c.lineWidth=8;c.fillStyle=HAIR
for(const d of[-1,1]){
c.save();c.translate(128+d*70,148);c.scale(d,1);c.rotate(-(.2+.3*jolt))
c.beginPath();c.moveTo(-10,-4);c.bezierCurveTo(-12,30,-4,64,14,84);c.bezierCurveTo(22,70,18,62,12,58);c.bezierCurveTo(18,36,16,14,10,-4);c.closePath();c.fill();c.stroke()
c.restore()
}
c.fillStyle=HD;c.beginPath();c.moveTo(128,36);c.bezierCurveTo(196,36,206,96,196,150);c.lineTo(60,150);c.bezierCurveTo(50,96,60,36,128,36);c.fill();c.stroke()
c.fillStyle=BOB;for(const d of[-1,1])c.beginPath(),c.arc(128+d*70,150,10,0,T),c.fill(),c.stroke()
c.fillStyle=SKIN;c.beginPath();c.moveTo(74,96);c.bezierCurveTo(70,152,100,184,128,186);c.bezierCurveTo(156,184,186,152,182,96);c.bezierCurveTo(182,44,74,44,74,96);c.fill();c.stroke()
eye(c,103,140,-1,wide);eye(c,153,140,1,wide)
c.fillStyle=BL;for(const d of[-1,1])c.beginPath(),c.ellipse(128+d*44,164,14,7,0,0,T),c.fill()
c.lineWidth=8;c.fillStyle=HAIR;c.beginPath();c.moveTo(68,146)
c.bezierCurveTo(52,74,88,38,128,38);c.bezierCurveTo(168,38,204,74,188,146)
c.quadraticCurveTo(186,118,180,104);c.lineTo(166,110);c.quadraticCurveTo(160,96,150,94);c.lineTo(142,110)
c.quadraticCurveTo(132,96,122,94);c.lineTo(114,110);c.quadraticCurveTo(106,96,96,96);c.lineTo(88,110)
c.lineTo(76,104);c.quadraticCurveTo(70,126,68,146);c.closePath();c.fill();c.stroke()
c.strokeStyle=HL;c.lineWidth=6;for(const[a,e]of[[1.24,1.36],[1.44,1.52],[1.62,1.74]])c.beginPath(),c.arc(128,104,58,PI*a,PI*e),c.stroke()
// worried brows, raised on the hiccup
c.strokeStyle='#111';c.lineWidth=6;for(const d of[-1,1])c.beginPath(),c.moveTo(128+d*14,116-6*jolt),c.lineTo(128+d*38,110-10*jolt),c.stroke()
c.restore()
// right hand clapped over her mouth
for(const[l,s]of[[15,'#111'],[8,SKIN]])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(150,180),c.lineTo(168,184),c.lineTo(142,158-4*jolt),c.stroke()
c.strokeStyle='#111';c.lineWidth=5;c.fillStyle=SKIN;c.beginPath();c.ellipse(136,157-4*jolt,13,9,-.3,0,T);c.fill();c.stroke()
c.beginPath();c.ellipse(147,151-4*jolt,4.5,6.5,-.5,0,T);c.fill();c.stroke()
// jolt ticks beside her head
if(jolt>.25)for(const[l,st]of[[7,'#111'],[2.5,'#fff']]){c.lineWidth=l;c.strokeStyle=st;for(const d of[-1,1])for(const k of[-1,0,1])c.beginPath(),c.moveTo(128+d*(56+4*k*k),66+k*16),c.lineTo(128+d*(68+4*k*k),62+k*20),c.stroke()}
c.strokeStyle='#111'
// the hic bubble pops out and floats away, in screen space so the hop doesn't push it off the top
if(u<.4){
const p=u/.4,sc=min(1,u/.05),x=204,y=48-14*p
c.setTransform(1,0,0,1,0,0);c.save();c.globalAlpha=p>.7?1-(p-.7)/.3:1;c.translate(x,y);c.scale(sc,sc)
c.fillStyle='#fff';c.lineWidth=4;c.beginPath();c.roundRect(-27,-17,54,32,14);c.fill();c.stroke()
c.beginPath();c.moveTo(-20,10);c.lineTo(-30,26);c.lineTo(-8,14);c.fill();c.stroke()
c.fillStyle='#fff';c.beginPath();c.roundRect(-24,-14,48,26,12);c.fill()
c.lineWidth=3.5;c.beginPath();c.moveTo(-16,-8);c.lineTo(-16,8);c.moveTo(-16,0);c.quadraticCurveTo(-10,-6,-7,0);c.lineTo(-7,8);c.moveTo(1,-1);c.lineTo(1,8);c.stroke()
c.beginPath();c.arc(14,3,5.5,.25*PI,1.75*PI);c.stroke();c.fillStyle='#111';c.beginPath();c.arc(1,-7,2.2,0,T);c.fill()
c.restore()
}
}