Remove ZWUS Encoding details from readme

Removed ZWUS Encoding section from the readme.
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2026-09-12 17:43:38 -07:00
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## ZWUS Encoding
Text is encoded using **ZWUS (Zero Width Unicode Standard)** — each character's code point is converted to a target base, then each digit is mapped to a designated zero-width Unicode character.
| Base | Characters Used | Unicode Points | Notes |
|------|:-:|---|---|
| **ZWUS-3** | 3 + 1 separator | U+180E · U+200B · U+200D · sep U+00AD | Most compatible — fewest characters, safest across platforms |
| **ZWUS-6** | 6 + 1 separator | U+200D · U+200F · U+00AD · U+2060 · U+200B · U+200E · sep U+200C | Balanced |
| **ZWUS-8** | 8 + 1 separator | U+200D · U+200F · U+00AD · U+2060 · U+200B · U+200E · U+180E · U+FEFF · sep U+200C | Smallest output but uses characters some platforms strip |
**Compatibility:** ZWUS-3 > ZWUS-6 > ZWUS-8
**Output size:** ZWUS-8 < ZWUS-6 < ZWUS-3
Some platforms actively strip or collapse certain zero-width characters. If your encoded text breaks on a platform, drop to a lower base.
## Encryption