Files
ntfy/cluster/cluster_mesh.go
T

451 lines
17 KiB
Go

package cluster
import (
"bytes"
"context"
"crypto/subtle"
"encoding/json"
"io"
"net/http"
"sync"
"time"
"heckel.io/ntfy/v2/cluster/registry"
"heckel.io/ntfy/v2/db"
"heckel.io/ntfy/v2/db/pg"
"heckel.io/ntfy/v2/log"
"heckel.io/ntfy/v2/metrics"
"heckel.io/ntfy/v2/model"
"heckel.io/ntfy/v2/util"
)
const (
meshHTTPTimeout = 5 * time.Second
peerQueueSize = 1024 // Bounded per-peer fan-out queue (drop on overflow)
batchMaxMessages = 100 // Flush a batch early when it reaches this many messages
batchMaxBytes = 256 * 1024 // Flush a batch early when it reaches this size
stateMaxBytes = 4 * 1024 * 1024 // Upper bound for inbound state bodies (filter over ~1M topics)
stateFilterFPRate = 0.01 // Bloom false-positive rate; a false positive is one wasted send
tag = "cluster"
)
// meshCluster fans messages out directly to peer nodes over HTTP (the data plane), using
// PostgreSQL only as a control plane: the node_registry table for membership/discovery, and a
// Postgres advisory lock for singleton-job leader election. Fan-out never touches the database on
// the message path (only the cached peer list does). See plans/260715-scale-out-mesh.md.
//
// Each peer has its own bounded send queue and delivery worker, so a slow or wedged peer only
// backs up (and eventually drops) its own queue and never delays delivery to healthy peers.
type meshCluster struct {
conf *Config
deliver DeliverFunc
topics TopicsFunc
registry *registry.Registry
leader *pg.Leader
httpClient *http.Client
mux *http.ServeMux // The internal peer API; Cluster is an http.Handler
queues map[NodeID]*peerQueue // per-peer send queues; reconciled against the registry
closed bool // Guards against Relay spawning new workers after Close
states map[NodeID]*peerState // what each peer last told us (subscription knowledge)
lastStatePush time.Time // Only touched by the heartbeat goroutine
ctx context.Context
cancel context.CancelFunc
wg sync.WaitGroup
mu sync.Mutex // Protects queues and closed
statesMu sync.Mutex // Protects states
}
// newMeshCluster creates the mesh cluster: it sets up the registry schema, registers this node
// (synchronously, so it is discoverable before New returns), and starts the heartbeat loop.
// Peer delivery workers are started lazily as peers appear in the registry.
func newMeshCluster(conf *Config, pool *db.DB, deliver DeliverFunc, topics TopicsFunc) (*meshCluster, error) {
if topics == nil {
topics = func() []string { return nil } // No known topics; peers will broadcast to us
}
reg, err := registry.New(pool, string(conf.NodeID), conf.AdvertiseURL, conf.NodeTTL)
if err != nil {
return nil, err
}
// Register synchronously so the node is discoverable before the constructor returns; the
// heartbeat loop refreshes the registration from here on
if err := reg.Register(); err != nil {
return nil, err
}
ctx, cancel := context.WithCancel(context.Background())
c := &meshCluster{
conf: conf,
deliver: deliver,
topics: topics,
registry: reg,
leader: pg.NewLeader(pool.Primary(), pg.LeaderLockKey),
httpClient: &http.Client{Timeout: meshHTTPTimeout},
queues: make(map[NodeID]*peerQueue),
states: make(map[NodeID]*peerState),
ctx: ctx,
cancel: cancel,
}
c.mux = http.NewServeMux()
c.mux.HandleFunc("POST "+MessagePath, c.authenticated(c.handleMessage))
c.mux.HandleFunc("POST "+StatePath, c.authenticated(c.handleState))
c.wg.Add(1)
go c.heartbeatLoop()
return c, nil
}
// ServeHTTP serves the internal peer API. Auth lives in the authenticated middleware, so every
// endpoint gets the same shared-secret and origin handling.
func (c *meshCluster) ServeHTTP(w http.ResponseWriter, r *http.Request) {
c.mux.ServeHTTP(w, r)
}
// authenticated wraps a peer API handler with the checks every endpoint needs: the shared
// secret (constant-time compare, rejected before any body is read), a present origin, and the
// origin self-skip (a request carrying this node's own traffic is acknowledged but ignored).
func (c *meshCluster) authenticated(h func(origin NodeID, w http.ResponseWriter, r *http.Request)) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
if c.conf.Secret == "" || subtle.ConstantTimeCompare([]byte(r.Header.Get(secretHeader)), []byte(c.conf.Secret)) != 1 {
w.WriteHeader(http.StatusUnauthorized)
return
}
origin := NodeID(r.Header.Get(originHeader))
if origin == "" {
w.WriteHeader(http.StatusBadRequest)
return
}
if origin == c.conf.NodeID {
w.WriteHeader(http.StatusOK) // Our own traffic; nothing to do
return
}
h(origin, w, r)
}
}
// heartbeatLoop runs one heartbeat immediately (the ticker first fires a full interval after
// startup, and a fresh node should be leader-capable and state-visible right away), then one per
// interval until shutdown.
func (c *meshCluster) heartbeatLoop() {
defer c.wg.Done()
ticker := time.NewTicker(c.conf.HeartbeatInterval)
defer ticker.Stop()
if err := c.heartbeat(); err != nil {
log.Tag(tag).Err(err).Warn("Cluster heartbeat failed")
}
for {
select {
case <-c.ctx.Done():
return
case <-ticker.C:
if err := c.heartbeat(); err != nil {
log.Tag(tag).Err(err).Warn("Cluster heartbeat failed")
}
}
}
}
// heartbeat is one control-plane tick: refresh this node's registry row, retry/confirm the
// leader lock, prune long-dead registry rows (as leader), reconcile the per-peer queues, and
// periodically push our subscription state to peers.
//
// A node that cannot even register itself aborts the tick: the remaining database work would
// fail against the same database, and everything downstream degrades safely without it -- Relay
// serves the stale peer cache on its own, and peers fall back to broadcasting to us once our
// last pushed state expires.
func (c *meshCluster) heartbeat() error {
// TODO(T8): record the last successful Register here to back the future Healthy() method
// (see the Cluster interface)
if err := c.registry.Register(); err != nil {
return err
}
if c.leader.TryAcquire(c.ctx) {
metrics.ClusterLeader.Set(1)
if err := c.registry.Prune(); err != nil {
log.Tag(tag).Err(err).Warn("Failed to prune stale nodes") // Housekeeping only; not fatal for the tick
}
} else {
metrics.ClusterLeader.Set(0)
}
peers, err := c.registry.Peers()
if err != nil {
return err
}
c.reconcilePeers(peers)
if time.Since(c.lastStatePush) >= c.conf.StateInterval {
c.pushState(peers)
c.lastStatePush = time.Now()
}
return nil
}
// reconcilePeers aligns this node's per-peer attachments with the live peer set: it retires the
// queues (and workers) of peers that have left the registry or re-registered under a new
// advertise URL (the retired queue's remainder was headed for a dead address anyway), and prunes
// the stale state of departed peers. New and replacement queues are created lazily by Relay, not
// here, so a freshly joined peer is reachable immediately.
func (c *meshCluster) reconcilePeers(peers []*registry.Peer) {
metrics.ClusterPeers.Set(float64(len(peers)))
alive := make(map[NodeID]string, len(peers)) // node ID -> advertise URL
for _, p := range peers {
alive[NodeID(p.NodeID)] = p.AdvertiseURL
}
c.mu.Lock()
for nodeID, q := range c.queues {
if url, ok := alive[nodeID]; !ok || q.advertiseURL != url {
q.queue.Close() // Flushes the remainder; the worker exits when the queue is drained
delete(c.queues, nodeID)
}
}
c.mu.Unlock()
// Prune the state of departed peers, but only once stale: state is push-driven and can
// arrive before a new peer is visible in the (up to NodeTTL stale) registry view, so fresh
// state must survive even when its peer is not in the live set. Without this, the states of
// long-gone nodes would accumulate forever.
c.statesMu.Lock()
for nodeID, state := range c.states {
if _, ok := alive[nodeID]; !ok && time.Since(state.updatedAt) > 3*c.conf.StateInterval {
delete(c.states, nodeID)
}
}
c.statesMu.Unlock()
}
// queueFor returns the send queue for the given peer, creating it (and its delivery worker) if it
// does not exist yet. The caller must hold c.mu.
func (c *meshCluster) queueFor(p *registry.Peer) *peerQueue {
nodeID := NodeID(p.NodeID)
q, ok := c.queues[nodeID]
if ok {
return q
}
q = &peerQueue{
advertiseURL: p.AdvertiseURL,
queue: util.NewLingerQueue(peerQueueSize, batchMaxMessages, batchMaxBytes,
func(frag []byte) int { return len(frag) }, c.conf.BatchLinger),
}
c.queues[nodeID] = q
c.wg.Add(1)
go c.peerWorker(nodeID, q)
return q
}
// Relay enqueues the message for delivery to every live peer node that may have subscribers for
// its topic (all of them, absent fresh knowledge). Delivery is fire-and-forget via each peer's
// bounded batching queue; if a peer's queue is full the message is dropped for that peer
// (subscribers reconnect and re-poll history from the database).
func (c *meshCluster) Relay(msg *model.Message) error {
peers, err := c.registry.Peers()
if err != nil {
return err
}
if len(peers) == 0 {
return nil // Cluster of one; skip the marshal
}
frag, err := marshalMessage(msg)
if err != nil {
return err
}
metrics.ClusterMessagesRelayed.Inc()
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil // Shutting down; the message is dropped like any other in-flight fan-out
}
for _, p := range peers {
// Route around peers whose fresh state provably excludes this topic; anything less
// certain (no state, stale state) falls back to broadcasting
if !c.mayNeed(NodeID(p.NodeID), msg.Topic) {
metrics.ClusterRouteSkipped.Inc()
continue
}
if !c.queueFor(p).queue.TryEnqueue(frag) {
metrics.ClusterQueueDropped.Inc()
log.Tag(tag).Warn("Fan-out queue for peer %s full, dropping message %s", p.NodeID, msg.ID)
}
}
return nil
}
// mayNeed reports whether the peer may have a subscriber for the topic. Conservative by
// construction: it returns false only when a fresh state snapshot provably excludes the topic.
// A false positive costs one wasted send; a false negative would lose a message and cannot
// happen for topics a peer has reported (Bloom filters have no false negatives).
func (c *meshCluster) mayNeed(peer NodeID, topic string) bool {
c.statesMu.Lock()
defer c.statesMu.Unlock()
state, ok := c.states[peer]
if !ok || time.Since(state.updatedAt) > 3*c.conf.StateInterval {
return true // No knowledge, or too old to trust for skipping
}
return state.topics.Contains(topic)
}
// peerWorker delivers batches of queued fan-out messages to a single peer. Batches form in the
// peer's LingerQueue (up to BatchLinger delay, flushed early on size/count caps); the worker
// exits when the queue is closed (peer left the registry, or mesh shutdown) and drained.
func (c *meshCluster) peerWorker(nodeID NodeID, q *peerQueue) {
defer c.wg.Done()
for frags := range q.queue.Dequeue() {
c.postToPeer(nodeID, messageURL(q.advertiseURL), contentTypeNDJSON, assembleMessageBody(frags))
metrics.ClusterBatchesSent.Inc()
}
}
// postToPeer POSTs a peer API payload, authenticated with the shared cluster secret. Failures
// are logged and counted, never retried: peer traffic is best-effort by design (messages are
// recovered via since= replay, state via the next periodic push).
func (c *meshCluster) postToPeer(nodeID NodeID, url, contentType string, payload []byte) {
req, err := http.NewRequestWithContext(c.ctx, http.MethodPost, url, bytes.NewReader(payload))
if err != nil {
metrics.ClusterSendErrors.Inc()
log.Tag(tag).Err(err).Warn("Failed to build request for peer %s", nodeID)
return
}
req.Header.Set("Content-Type", contentType)
req.Header.Set(secretHeader, c.conf.Secret)
req.Header.Set(originHeader, string(c.conf.NodeID))
resp, err := c.httpClient.Do(req)
if err != nil {
if c.ctx.Err() == nil {
metrics.ClusterSendErrors.Inc()
log.Tag(tag).Err(err).Warn("Failed to send to peer %s (%s)", nodeID, url)
}
return
}
resp.Body.Close()
if resp.StatusCode != http.StatusOK {
metrics.ClusterSendErrors.Inc()
log.Tag(tag).Warn("Peer %s (%s) rejected request with HTTP %d", nodeID, url, resp.StatusCode)
}
}
// handleMessage receives a batch of peer messages (NDJSON) and streams them to local
// subscribers line by line, delivering each message as it is decoded.
func (c *meshCluster) handleMessage(_ NodeID, w http.ResponseWriter, r *http.Request) {
// A batch can exceed its byte cap by one message, plus framing overhead
maxBodyBytes := int64(batchMaxBytes) + c.conf.MaxMessageBytes + 1024
if err := decodeMessageBody(io.LimitReader(r.Body, maxBodyBytes), int(c.conf.MaxMessageBytes), c.deliver); err != nil {
w.WriteHeader(http.StatusBadRequest)
return
}
w.WriteHeader(http.StatusOK)
}
// handleState receives a peer's state envelope and applies each section it carries.
func (c *meshCluster) handleState(origin NodeID, w http.ResponseWriter, r *http.Request) {
body, err := io.ReadAll(io.LimitReader(r.Body, stateMaxBytes))
if err != nil {
w.WriteHeader(http.StatusBadRequest)
return
}
var state apiState
if err := json.Unmarshal(body, &state); err != nil {
w.WriteHeader(http.StatusBadRequest)
return
}
if state.Topics != nil {
if err := c.applyTopicState(origin, state.Topics); err != nil {
w.WriteHeader(http.StatusBadRequest)
return
}
}
w.WriteHeader(http.StatusOK)
}
// applyTopicState updates what we know about a peer's subscriptions: a full snapshot replaces
// all prior knowledge, an incremental add merges into it. Increments without a baseline are
// ignored on purpose -- without a snapshot the peer is broadcast to anyway.
func (c *meshCluster) applyTopicState(origin NodeID, topics *apiStateTopics) error {
c.statesMu.Lock()
defer c.statesMu.Unlock()
if len(topics.Filter) > 0 {
filter, err := util.UnmarshalBloomFilter(topics.Filter)
if err != nil {
return err
}
c.states[origin] = &peerState{topics: filter, updatedAt: time.Now()}
return nil
}
if state, ok := c.states[origin]; ok {
for _, topic := range topics.Added {
state.topics.Add(topic)
}
state.updatedAt = time.Now()
}
return nil
}
// pushState sends a full state snapshot to every live peer: a Bloom filter over the topics that
// currently have local subscribers. Sent directly (not via the linger queues -- state must not
// wait behind message batches); a lost push self-heals at the next interval. Topics without
// subscribers disappear simply by not being in the next snapshot.
func (c *meshCluster) pushState(peers []*registry.Peer) {
if len(peers) == 0 {
return
}
topics := c.topics()
filter := util.NewBloomFilter(len(topics), stateFilterFPRate)
for _, topic := range topics {
filter.Add(topic)
}
data, err := filter.MarshalBinary()
if err != nil {
return
}
body, err := json.Marshal(&apiState{Topics: &apiStateTopics{Filter: data}})
if err != nil {
return
}
for _, p := range peers {
go c.postToPeer(NodeID(p.NodeID), stateURL(p.AdvertiseURL), contentTypeJSON, body)
}
metrics.ClusterStatePushes.Inc()
}
// AnnounceTopics immediately tells all live peers that these topics gained their first local
// subscriber, shrinking the window in which a publisher could wrongly skip this node from a
// full state interval down to about one round trip.
func (c *meshCluster) AnnounceTopics(topics []string) {
if len(topics) == 0 {
return
}
peers, err := c.registry.Peers()
if err != nil || len(peers) == 0 {
return
}
body, err := json.Marshal(&apiState{Topics: &apiStateTopics{Added: topics}})
if err != nil {
return
}
for _, p := range peers {
go c.postToPeer(NodeID(p.NodeID), stateURL(p.AdvertiseURL), contentTypeJSON, body)
}
}
// IsLeader reports whether this node currently holds singleton-job leadership.
func (c *meshCluster) IsLeader() bool {
return c.leader.IsLeader()
}
// Close stops the mesh: it deregisters this node, releases leadership, stops all peer workers,
// and waits for them to exit.
func (c *meshCluster) Close() error {
c.cancel() // Stops the heartbeat loop and aborts in-flight peer deliveries
// Close the peer queues so their workers flush and exit; final sends are best-effort since
// the context is already canceled (parity with fire-and-forget delivery)
c.mu.Lock()
c.closed = true
for nodeID, q := range c.queues {
q.queue.Close()
delete(c.queues, nodeID)
}
c.mu.Unlock()
// Wait for the loops BEFORE deregistering: an in-flight heartbeat's Register would otherwise
// re-insert our row right after Deregister deleted it
c.wg.Wait()
if err := c.registry.Deregister(); err != nil {
log.Tag(tag).Err(err).Warn("Failed to deregister node")
}
c.leader.Release()
metrics.ClusterLeader.Set(0)
return nil
}