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Expands bandwidth limit to also include excessive polling
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@@ -2810,6 +2810,38 @@ func TestServer_PublishAttachmentBandwidthLimit(t *testing.T) {
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})
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}
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func TestServer_PollBandwidthLimit(t *testing.T) {
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forEachBackend(t, func(t *testing.T, databaseURL string) {
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// A poll without "since" replays the entire cache, so a topic that is cheap to fill is
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// expensive to read over and over. Replayed bytes are charged against the same daily
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// budget as attachment traffic. One message per poll keeps the accounting coarse: any
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// shortfall hits the very first message, so the request is rejected before anything is
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// written rather than truncated mid-stream.
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c := newTestConfig(t, databaseURL)
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c.VisitorAttachmentDailyBandwidthLimit = 9000 // Enough for two replays of the ~4 KB topic below, not three
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s := newTestServer(t, c)
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require.Equal(t, 200, request(t, s, "PUT", "/mytopic", util.RandomString(4000), nil).Code)
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// Two full replays fit in the budget
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for i := 1; i <= 2; i++ {
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response := request(t, s, "GET", "/mytopic/json?poll=1", "", nil)
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require.Equal(t, 200, response.Code)
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require.Equal(t, 1, len(toMessages(t, response.Body.String())))
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}
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// The third is rejected before a single byte is written
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response := request(t, s, "GET", "/mytopic/json?poll=1", "", nil)
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require.Equal(t, 429, response.Code)
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require.Equal(t, 42905, toHTTPError(t, response.Body.String()).Code)
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// A subscription that replays nothing is not charged against the budget
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response = request(t, s, "GET", "/mytopic/json?poll=1&since=none", "", nil)
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require.Equal(t, 200, response.Code)
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require.Empty(t, strings.TrimSpace(response.Body.String()))
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})
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}
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func TestServer_PublishAttachmentBandwidthLimitUploadOnly(t *testing.T) {
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forEachBackend(t, func(t *testing.T, databaseURL string) {
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content := util.RandomString(5000) // > 4096
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