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multipleof4andClaude Opus 5.5 c4dd37f62c Double the anime and manga sections to 100 each
Anime, 50 more colored girls: daily moments (yawn, hiccup, toothbrush, hair
dryer, blanket burrito, pocky), hobbies (baker, barista, DJ, piano, violin,
polaroid, knitting, origami, pottery), sports (swimming, tennis, badminton,
skating, ballet, jump rope, hula hoop, bicycle, campfire, surfing), holidays
(halloween, christmas, valentine, mochi, birthday, easter, tsukimi,
suikawari, taiko, teru teru bozu) and fantasy (fairy, bunny hood, slime,
cyber, magical girl, alien, jiangshi, tanuki, yuki-onna, little devil).

Manga, 50 more black-and-white girls: reactions (doki, stare, ufufu,
denial, fired up, panic, sigh, confused, shiver, poka poka), sports and
martial arts (boxing, fencing, volleyball, sprint, gymnast, baseball,
naginata, nunchaku, parkour, motorbike), school (library, flute,
calligraphy, science, hanko, transfer student, tug of war, sweeping, note
passing, yakisoba bread), home and town (claw machine, cooking, ironing,
bus stop, matcha, sewing, boxes, stray cat, foggy window, piggy bank) and
yokai and fantasy (tengu, kappa, rokurokubi, temari, alchemist, mummy, wolf
girl, medusa, genie, bard).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 11:39:30 +00:00

73 lines
7.6 KiB
JavaScript

// chibi traceur in a dotted hoodie, hood up over white fluffy bangs, sprints past speed lines and speed-vaults a brick wall
import{createCanvas}from'@napi-rs/canvas'
const{sin,cos,PI,abs,min,max,hypot}=Math,T=2*PI
export const frames=16,delay=65,rim=4
const tile=(s,col,r)=>{const k=createCanvas(s,s),x=k.getContext('2d');x.fillStyle=col;for(const[a,b]of[[s/2,s/2],[0,0],[s,0],[0,s],[s,s]])x.beginPath(),x.arc(a,b,r,0,T),x.fill();return k}
const DOT=tile(6,'#111',1.4),LITE=tile(5,'#fff',1)
const ease=u=>u<0?0:u>1?1:u*u*(3-2*u),lerp=(a,b,k)=>a+(b-a)*k,mix=(a,b,k)=>a.map((v,n)=>lerp(v,b[n],k))
const limb=(c,p,w,tone)=>{for(const[l,s]of[[w+8,'#111'],[w,tone||'#fff']]){c.lineWidth=l;c.strokeStyle=s;c.beginPath();c.moveTo(...p[0]);for(const q of p.slice(1))c.lineTo(...q);c.stroke()}c.strokeStyle='#111'}
// elbow for a two-bone arm, bending backward (-x) so it reads as a facing-right pose
const joint=(a,b,L)=>{const dx=b[0]-a[0],dy=b[1]-a[1],d=hypot(dx,dy)/2,o=d<L?Math.sqrt(L*L-d*d)/(2*d):0;return[(a[0]+b[0])/2-dy*o,(a[1]+b[1])/2+dx*o]}
const eye=(c,x,y,d,lt)=>{
c.save();c.beginPath();c.moveTo(x-17,y-6+d*4);c.lineTo(x+17,y-6-d*4);c.lineTo(x+17,y+22);c.lineTo(x-17,y+22);c.clip()
c.fillStyle='#fff';c.beginPath();c.ellipse(x,y+2,13,15,0,0,T);c.fill();c.clip()
c.fillStyle='#111';c.beginPath();c.ellipse(x+6,y+2,9,12,0,0,T);c.fill();c.fillStyle=lt;c.fillRect(x-4,y+6,22,10)
c.fillStyle='#fff';c.beginPath();c.arc(x+4,y-1,3.5,0,T);c.fill();c.restore()
c.lineWidth=8;c.beginPath();c.moveTo(x-16,y-6+d*4);c.lineTo(x+16,y-6-d*4);c.lineTo(x+d*21,y-12);c.stroke()
}
export default(c,t)=>{
const dt=c.createPattern(DOT,'repeat'),lt=c.createPattern(LITE,'repeat')
const f=t*T*3,wx=300-380*t,WT=196
const w=ease((t-.38)/.06)*(1-ease((t-.58)/.08)),wp=ease((t-.41)/.03)*(1-ease((t-.575)/.03)),fl=sin(t*T*8)
const H=[118,182-3*abs(sin(f))*(1-w)-30*w],lean=.16*(1-w)-.3*w
// speed lines and ground dashes scroll left
c.lineWidth=4;for(const[y,o,l]of[[44,0,46],[96,.6,40],[150,.3,36],[206,.8,28]]){const x=((o-t*3)%1+1)%1*320-50;c.beginPath();c.moveTo(x,y);c.lineTo(x+l,y);c.stroke()}
c.lineWidth=5;c.beginPath();for(let k=0;k<4;k++){const x=((k/4-t*3)%1+1)%1*300-30;c.moveTo(x,246);c.lineTo(x+22,246)}c.stroke()
// brick wall
if(wx>-80&&wx<260){c.save();c.beginPath();c.rect(wx,WT,64,50);c.clip();c.fillStyle='#fff';c.fillRect(wx,WT,64,50);c.lineWidth=3.5
for(let r=0;r<4;r++)for(let k=-1;k<3;k++){const x=wx+k*28+(r%2)*14,y=WT+r*13;c.beginPath();c.rect(x,y,28,13);if((r*3+k)%5==1){c.fillStyle=dt;c.fill()}c.stroke()}
c.restore();c.lineWidth=5;c.strokeRect(wx,WT,64,50);c.fillStyle='#111';c.fillRect(wx-3,WT-6,70,8)}
c.save();c.translate(120,246);c.scale(.92,.92);c.translate(-120,-246)
const S=[H[0]+44*sin(lean),H[1]-44*cos(lean)]
// legs: running cycle blended into both legs swept forward over the wall
const lg=s=>{const th=.9*sin(f+s),sh=th-.3-1.2*(sin(f+s+1.3)+1)/2,k=[30*sin(th),30*cos(th)];return[...k,k[0]+30*sin(sh),k[1]+30*cos(sh)]}
const leg=(s,v,dx)=>{const o=mix(lg(s),v,w),hp=[H[0]+dx,H[1]],kn=[hp[0]+o[0],hp[1]+o[1]],ft=[hp[0]+o[2],hp[1]+o[3]]
limb(c,[hp,kn,ft],16,'#111');c.strokeStyle='#fff';c.lineWidth=2.5;c.beginPath();c.moveTo(hp[0]+2,hp[1]+4);c.lineTo(kn[0]+2,kn[1]);c.lineTo(ft[0],ft[1]-4);c.stroke();c.strokeStyle='#111'
const a=Math.atan2(ft[1]-kn[1],ft[0]-kn[0])-PI/2;c.save();c.translate(...ft);c.rotate(a);c.fillStyle='#fff';c.lineWidth=5;c.beginPath();c.ellipse(-5,4,9,15,0,0,T);c.fill();c.stroke();c.fillStyle='#111';c.fillRect(-15,6,5,0);c.beginPath();c.moveTo(-14,8);c.lineTo(4,8);c.lineTo(4,12);c.lineTo(-14,12);c.fill();c.restore()}
const arm=(o,p,tone)=>{limb(c,[o,[o[0]+p[0],o[1]+p[1]],[o[0]+p[2],o[1]+p[3]]],11,tone);c.fillStyle='#fff';c.lineWidth=5;c.beginPath();c.arc(o[0]+p[2],o[1]+p[3],8,0,T);c.fill();c.stroke()}
const ra=s=>{const a=.8*sin(f+s);return[24*sin(a),24*cos(a),24*sin(a)+20*sin(a+1.5),24*cos(a)+20*cos(a+1.5)]}
arm([S[0]-6,S[1]+2],mix(ra(0),[-22,-14,-30,-38],w))
leg(PI,[30,8,56,22],-5)
// hoodie torso with a flapping hem and kangaroo pocket
c.save();c.translate(...H);c.rotate(lean)
c.fillStyle=dt;c.lineWidth=5;c.beginPath();c.moveTo(-22,6+2*fl);c.lineTo(-24,-36);c.quadraticCurveTo(0,-50,22,-40);c.lineTo(24,4);c.lineTo(0,8);c.closePath();c.fill();c.stroke()
c.fillStyle='#111';c.beginPath();c.moveTo(-26,-4+2*fl);c.lineTo(24,-6);c.lineTo(26,6);c.lineTo(-30,10+4*fl);c.closePath();c.fill();c.stroke()
c.fillStyle='#fff';c.lineWidth=3.5;c.beginPath();c.moveTo(0,-24);c.lineTo(18,-24);c.lineTo(22,-10);c.lineTo(-2,-10);c.closePath();c.fill();c.stroke()
c.restore()
leg(0,[33,4,60,16],5)
// head inside the hood; hood tail and drawstrings flap behind
c.save();c.translate(H[0]+96*sin(lean)+6,H[1]-96*cos(lean)+2);c.rotate(lean*.6);c.scale(.64,.64);c.translate(-128,-121)
c.lineWidth=9;c.fillStyle=dt
const hood=()=>{c.beginPath();c.moveTo(64,170);c.bezierCurveTo(30,120,46,26,128,26);c.bezierCurveTo(200,26,214,96,196,170);c.closePath()}
c.beginPath();c.moveTo(62,96);c.quadraticCurveTo(24,104+6*fl,-4,134+12*fl);c.lineTo(10,146+10*fl);c.lineTo(-2,164+8*fl);c.quadraticCurveTo(36,166,64,156);c.closePath();c.fill();c.stroke()
hood();c.fill();c.stroke()
c.fillStyle='#fff';c.beginPath();c.moveTo(76,100);c.bezierCurveTo(72,154,100,184,128,186);c.bezierCurveTo(156,184,184,154,180,100);c.bezierCurveTo(176,60,80,60,76,100);c.fill();c.stroke()
c.lineWidth=5;c.beginPath();c.moveTo(70,166);c.bezierCurveTo(60,90,90,52,128,52);c.bezierCurveTo(168,52,196,90,186,166);c.stroke()
eye(c,112,140,-1,lt);eye(c,160,140,1,lt)
c.fillStyle='#fff';c.lineWidth=4;c.save();c.translate(98,170);c.rotate(-.3);c.beginPath();c.roundRect(-14,-7,28,14,5);c.fill();c.stroke();c.beginPath();c.moveTo(-3,-7);c.lineTo(-3,7);c.moveTo(3,-7);c.lineTo(3,7);c.stroke();c.restore()
c.lineWidth=3.5;for(const j of[-6,0,6])c.beginPath(),c.moveTo(182+j-3,166),c.lineTo(182+j+3,158),c.stroke()
c.lineWidth=5;c.fillStyle='#111';c.beginPath()
if(w>.3)c.moveTo(128,164),c.lineTo(156,162),c.quadraticCurveTo(152,182,142,182),c.quadraticCurveTo(130,182,128,164),c.fill(),c.stroke(),c.fillStyle='#fff',c.beginPath(),c.moveTo(132,165),c.lineTo(138,165),c.lineTo(135,171),c.fill()
else c.moveTo(130,168),c.quadraticCurveTo(142,174,154,164),c.stroke()
c.lineWidth=8;c.fillStyle='#fff';c.beginPath();c.moveTo(80,118);c.quadraticCurveTo(78,82,100,72);c.quadraticCurveTo(108,62,124,66);c.quadraticCurveTo(138,58,152,68);c.quadraticCurveTo(174,72,178,92);c.quadraticCurveTo(182,104,176,120);c.quadraticCurveTo(168,104,160,112);c.quadraticCurveTo(152,96,140,106);c.quadraticCurveTo(130,92,118,106);c.quadraticCurveTo(106,94,96,110);c.quadraticCurveTo(88,104,80,118);c.closePath();c.fill();c.stroke()
c.lineWidth=3.5;for(const[a,b,e,g]of[[104,80,98,96],[150,78,156,94],[128,72,126,86]])c.beginPath(),c.moveTo(a,b),c.quadraticCurveTo((a+e)/2+5,(b+g)/2,e,g),c.stroke()
c.restore()
// drawstrings
const nk=[H[0]+46*sin(lean)+4,H[1]-46*cos(lean)+2];c.lineWidth=3;for(const d of[-6,6]){const e=[nk[0]+d-10-6*fl*(1+w),nk[1]+22+2*fl];c.beginPath();c.moveTo(nk[0]+d,nk[1]);c.quadraticCurveTo(nk[0]+d-4,nk[1]+12,...e);c.stroke();c.fillStyle='#fff';c.lineWidth=3;c.beginPath();c.roundRect(e[0]-3,e[1]-2,6,8,2);c.fill();c.stroke()}
// near arm: pumping, then planted on the wall top
const ro=[S[0]+4,S[1]+2],run=ra(PI),pl=[min(max(wx+18,64),170),WT-6],ph=mix([ro[0]+run[2],ro[1]+run[3]],pl,wp),el=wp>.01?joint(ro,ph,27):[ro[0]+run[0],ro[1]+run[1]]
limb(c,[ro,mix([ro[0]+run[0],ro[1]+run[1]],el,wp),ph],11);c.fillStyle='#fff';c.lineWidth=5;c.beginPath();c.arc(...ph,8,0,T);c.fill();c.stroke()
if(t>=.42&&t<.5){c.lineWidth=4;for(const a of[-2.6,-2,-1.2,-.5])c.beginPath(),c.moveTo(pl[0]+cos(a)*14,pl[1]+sin(a)*14),c.lineTo(pl[0]+cos(a)*24,pl[1]+sin(a)*24),c.stroke()}
c.restore()
}