Files
multipleof4andClaude Opus 5.5 c4dd37f62c Double the anime and manga sections to 100 each
Anime, 50 more colored girls: daily moments (yawn, hiccup, toothbrush, hair
dryer, blanket burrito, pocky), hobbies (baker, barista, DJ, piano, violin,
polaroid, knitting, origami, pottery), sports (swimming, tennis, badminton,
skating, ballet, jump rope, hula hoop, bicycle, campfire, surfing), holidays
(halloween, christmas, valentine, mochi, birthday, easter, tsukimi,
suikawari, taiko, teru teru bozu) and fantasy (fairy, bunny hood, slime,
cyber, magical girl, alien, jiangshi, tanuki, yuki-onna, little devil).

Manga, 50 more black-and-white girls: reactions (doki, stare, ufufu,
denial, fired up, panic, sigh, confused, shiver, poka poka), sports and
martial arts (boxing, fencing, volleyball, sprint, gymnast, baseball,
naginata, nunchaku, parkour, motorbike), school (library, flute,
calligraphy, science, hanko, transfer student, tug of war, sweeping, note
passing, yakisoba bread), home and town (claw machine, cooking, ironing,
bus stop, matcha, sewing, boxes, stray cat, foggy window, piggy bank) and
yokai and fantasy (tengu, kappa, rokurokubi, temari, alchemist, mummy, wolf
girl, medusa, genie, bard).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 11:39:30 +00:00

88 lines
8.3 KiB
JavaScript

// beanie girl at a claw machine: the claw drops, grabs a bear plush, lifts it, it slips back onto the pile and she groans
import{createCanvas}from'@napi-rs/canvas'
const{sin,cos,PI,min,max}=Math,T=2*PI
export const frames=24,delay=80,rim=4
const tone=(c,s,r)=>{const k=createCanvas(s,s),x=k.getContext('2d');x.fillStyle='#111';for(const[a,b]of[[0,0],[s,0],[0,s],[s,s],[s/2,s/2]])x.beginPath(),x.arc(a,b,r,0,T),x.fill();return c.createPattern(k,'repeat')}
const ease=u=>(u=max(0,min(1,u)),u*u*(3-2*u))
const bear=(c,x,y,a=0)=>{c.save();c.translate(x,y);c.rotate(a);c.lineWidth=4;c.fillStyle='#fff'
for(const d of[-1,1])c.beginPath(),c.arc(d*11,-11,6,0,T),c.fill(),c.stroke()
c.beginPath();c.ellipse(0,14,12,10,0,0,T);c.fill();c.stroke();c.beginPath();c.arc(0,0,14,0,T);c.fill();c.stroke()
c.fillStyle='#111';for(const d of[-1,1])c.beginPath(),c.arc(d*5,-1,2.2,0,T),c.fill();c.beginPath();c.ellipse(0,5,3,2,0,0,T);c.fill();c.restore()}
export default(c,t)=>{
const DOT=tone(c,6,1.3),FINE=tone(c,4,.8)
// claw timeline: drop, close, lift, wobble, the bear slips back, the claw opens again
const ry=t<.18?64+64*ease(t/.18):t<.26?128:t<.46?128-64*ease((t-.26)/.2):64
const open=t<.18?1:t<.26?1-.65*ease((t-.18)/.08):t<.52?.35:t<.72?.35+.65*ease((t-.52)/.2):1
const wob=t>=.44&&t<.52?3*sin((t-.44)*T*25):0,cx=190+wob
const held=t>=.18&&t<.5,fall=t>=.5&&t<.6?ease((t-.5)/.1):1,by=held?ry+34:t>=.5&&t<.6?ry+34+(150-ry-34)*fall*fall:150
const sad=t>=.6&&t<.92,shock=t>=.5&&t<.6,hope=t<.5
// cabinet
c.lineWidth=6;c.fillStyle='#fff';c.beginPath();c.roundRect(108,8,140,234,12);c.fill();c.stroke()
c.beginPath();c.roundRect(114,14,128,26,8);c.fillStyle=DOT;c.fill();c.stroke()
c.fillStyle='#fff';c.lineWidth=3;for(let k=0;k<6;k++){const on=(k+Math.floor(t*12))%2;c.beginPath();c.arc(124+k*21.5,27,on?5:3.5,0,T);c.fill();c.stroke()}
c.lineWidth=6;c.beginPath();c.rect(120,46,116,124);c.fillStyle='#fff';c.fill();c.stroke()
c.save();c.beginPath();c.rect(120,46,116,124);c.clip()
// rail, carriage and rope
c.lineWidth=4;c.beginPath();c.moveTo(120,54);c.lineTo(236,54);c.stroke()
c.fillStyle='#111';c.beginPath();c.roundRect(cx-12,50,24,10,3);c.fill()
for(const[l,s]of[[6,'#111'],[2,'#fff']])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(cx,60),c.lineTo(cx,ry),c.stroke()
c.strokeStyle='#111'
// prize pile: a bunny, a star ball, a cat, plus the bear when it's down
c.lineWidth=4;c.fillStyle='#fff'
c.beginPath();c.arc(146,158,16,0,T);c.fill();c.fillStyle=DOT;c.fill();c.stroke()
c.fillStyle='#fff';for(const d of[-1,1])c.beginPath(),c.ellipse(146+d*7,134,5,12,d*.2,0,T),c.fill(),c.stroke()
c.beginPath();c.arc(146,148,12,0,T);c.fill();c.stroke();c.fillStyle='#111';for(const d of[-1,1])c.beginPath(),c.arc(146+d*4,147,1.8,0,T),c.fill()
c.fillStyle='#fff';c.beginPath();c.arc(222,156,17,0,T);c.fill();c.fillStyle=FINE;c.fill();c.stroke()
c.fillStyle='#fff';c.beginPath();for(let k=0;k<10;k++){const r=k%2?4:9,b=k*PI/5-PI/2;c.lineTo(222+cos(b)*r,156+sin(b)*r)}c.closePath();c.fill();c.lineWidth=2.5;c.stroke()
c.lineWidth=4;c.fillStyle='#fff';c.beginPath();c.arc(168,166,13,0,T);c.fill();c.stroke()
for(const d of[-1,1])c.beginPath(),c.moveTo(168+d*12,160),c.lineTo(168+d*10,148),c.lineTo(168+d*3,155),c.fill(),c.stroke()
c.fillStyle='#111';for(const d of[-1,1])c.beginPath(),c.arc(168+d*4,166,1.8,0,T),c.fill()
bear(c,held?cx:190,by,held?wob*.04:t>=.5&&t<.6?fall*1.2:0)
if(t>=.58&&t<.66){c.lineWidth=3;for(const d of[-1,1])c.beginPath(),c.moveTo(190+d*20,160),c.lineTo(190+d*30,152),c.stroke()}
// claw head and prongs
c.lineWidth=4;c.fillStyle='#fff';c.beginPath();c.ellipse(cx,ry+4,12,8,0,PI,T);c.closePath();c.fill();c.stroke()
c.lineWidth=5;for(const d of[-1,1])c.beginPath(),c.moveTo(cx+d*7,ry+4),c.lineTo(cx+d*(8+12*open),ry+22),c.lineTo(cx+d*(2+10*open),ry+32),c.stroke()
// glass shine
c.strokeStyle='#ccc';c.lineWidth=5;for(const[x,l]of[[130,40],[146,20]])c.beginPath(),c.moveTo(x,62+l),c.lineTo(x+l,62),c.stroke()
c.restore();c.strokeStyle='#111'
// control panel: joystick and button
c.lineWidth=5;c.beginPath();c.roundRect(120,180,116,46,6);c.fillStyle=FINE;c.fill();c.stroke()
c.fillStyle='#fff';c.beginPath();c.ellipse(204,214,14,6,0,0,T);c.fill();c.stroke()
for(const[l,s]of[[9,'#111'],[3,'#fff']])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(204,214),c.lineTo(204+(hope?4*sin(t*T*6):0),194),c.stroke()
c.strokeStyle='#111';c.lineWidth=4;c.fillStyle='#111';c.beginPath();c.arc(204+(hope?4*sin(t*T*6):0),192,7,0,T);c.fill();c.fillStyle='#fff';c.beginPath();c.arc(220,196,6,0,T);c.fill();c.stroke()
// girl in front, bust, a little smaller than full size
const dy=sad?6:0
c.save();c.translate(76,170+dy);c.scale(.8,.8);c.translate(-128,-130)
c.lineWidth=7;c.fillStyle='#fff';c.beginPath();c.moveTo(98,186);c.quadraticCurveTo(52,196,44,270);c.lineTo(212,270);c.quadraticCurveTo(204,196,158,186);c.closePath();c.fill();c.fillStyle=DOT;c.fill();c.stroke()
c.fillStyle='#fff';c.beginPath();c.moveTo(92,190);c.quadraticCurveTo(128,222,164,190);c.quadraticCurveTo(128,206,92,190);c.fill();c.stroke()
for(const d of[-1,1])c.lineWidth=4,c.beginPath(),c.moveTo(128+d*14,204),c.lineTo(128+d*16,236),c.stroke()
// ink side tufts under the beanie
c.lineWidth=7;c.fillStyle='#111';for(const d of[-1,1]){c.beginPath();c.moveTo(128+d*52,92);c.quadraticCurveTo(128+d*76,130,128+d*70,170);c.quadraticCurveTo(128+d*82,166,128+d*86,176);c.quadraticCurveTo(128+d*76,140,128+d*64,96);c.closePath();c.fill();c.stroke()}
c.fillStyle='#fff';c.beginPath();c.moveTo(74,96);c.bezierCurveTo(70,152,100,184,128,186);c.bezierCurveTo(156,184,186,152,182,96);c.bezierCurveTo(182,44,74,44,74,96);c.fill();c.stroke()
// face
if(sad){c.lineWidth=6;for(const d of[-1,1]){const x=128+d*25;c.beginPath();c.moveTo(x-d*12,130);c.lineTo(x+d*10,140);c.lineTo(x-d*12,150);c.stroke()}
c.lineWidth=4.5;c.beginPath();c.moveTo(112,170);for(let k=1;k<=6;k++)c.lineTo(112+k*5.3,k%2?165:170);c.stroke()
c.lineWidth=3;for(const x of[96,106,116,140,150,160])c.beginPath(),c.moveTo(x,112),c.lineTo(x,126),c.stroke()
c.fillStyle='#fff';c.lineWidth=4;c.beginPath();c.moveTo(186,112);c.quadraticCurveTo(196,128,190,136);c.quadraticCurveTo(180,136,182,126);c.closePath();c.fill();c.stroke()}
else if(shock){c.lineWidth=5;c.fillStyle='#fff';for(const x of[103,153])c.beginPath(),c.ellipse(x,140,12,14,0,0,T),c.fill(),c.stroke()
c.fillStyle='#111';c.beginPath();c.ellipse(128,170,7,9,0,0,T);c.fill()}
else{const lx=hope?4:2;for(const[x,d]of[[103,-1],[153,1]]){
c.fillStyle='#fff';c.beginPath();c.ellipse(x,140,13,16,0,0,T);c.fill()
c.save();c.beginPath();c.ellipse(x,140,13,16,0,0,T);c.clip();c.fillStyle='#111';c.beginPath();c.ellipse(x+lx,138,10.5,14,0,0,T);c.fill()
c.fillStyle='#fff';c.beginPath();c.ellipse(x+lx-4,133,4,5.5,0,0,T);c.fill();c.beginPath();c.arc(x+lx+4,146,2,0,T);c.fill()
if(hope){c.save();c.translate(x+lx+3,141);c.beginPath();for(let k=0;k<8;k++){const r=k%2?1.4:4.5,b=k*PI/4;c.lineTo(cos(b)*r,sin(b)*r)}c.fill();c.restore()}
c.restore();c.lineWidth=6;c.beginPath();c.moveTo(x-16,135);c.quadraticCurveTo(x,120,x+16,135);c.moveTo(x+d*14,132);c.lineTo(x+d*21,127);c.stroke()}
c.lineWidth=4.5;c.beginPath();if(hope)c.arc(128,168,6,0,T);else c.moveTo(120,170),c.lineTo(136,170);c.stroke()}
c.lineWidth=3;for(const d of[-1,1])for(const k of[-6,0,6])c.beginPath(),c.moveTo(128+d*42+k-3,166),c.lineTo(128+d*42+k+3,158),c.stroke()
// knit beanie: ribbed dome, toned band, pom-pom
c.lineWidth=7;c.fillStyle='#fff';c.beginPath();c.moveTo(62,112);c.bezierCurveTo(56,20,200,20,194,112);c.closePath();c.fill();c.stroke()
c.save();c.clip();c.lineWidth=3;for(let x=74;x<190;x+=12)c.beginPath(),c.moveTo(x,96),c.quadraticCurveTo(128+(x-128)*.6,40,128+(x-128)*.2,30),c.stroke();c.restore()
c.lineWidth=7;c.beginPath();c.roundRect(58,92,140,26,10);c.fillStyle='#fff';c.fill();c.fillStyle=DOT;c.fill();c.stroke()
c.fillStyle='#fff';c.beginPath();for(let k=0;k<16;k++){const r=k%2?13:17,b=k*PI/8;c.lineTo(128+cos(b)*r,26+sin(b)*r)}c.closePath();c.fill();c.lineWidth=5;c.stroke()
// little ink bangs peeking under the band
c.fillStyle='#111';c.lineWidth=5;for(const[x,w]of[[92,12],[112,14],[140,14],[162,12]])c.beginPath(),c.moveTo(x-w/2,116),c.quadraticCurveTo(x,132,x+w/2+2,116),c.fill(),c.stroke()
// fists up while hoping
if(hope){c.lineWidth=6;c.fillStyle='#fff';for(const d of[-1,1])c.beginPath(),c.ellipse(128+d*30,206-4*Math.abs(sin(t*T*6)),15,13,0,0,T),c.fill(),c.stroke()}
c.restore()
}