Draw the minimalist creatures white directly and drop invert

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-23 14:21:01 +00:00
co-authored by Claude Opus 5.5
parent b9200e390f
commit f25e39b727
13 changed files with 18 additions and 22 deletions
+5 -9
View File
@@ -2,9 +2,8 @@
// the section folder (bw, color, anime, manga, mini, minicolor) only picks where it shows in the gallery, it isn't part of the url
// npm run gen renders only what's missing (published files never change by accident)
// npm run gen -- cat/blink renders only the named ones, even if they already exist
// a file can export rim=<px> to get a white sticker border, so black ink still shows on a black page
// a file can export rim=<px> to get a sticker border, white unless it also exports rimColor, so a shape that matches the page still shows
// delay can be one number or a list with one entry per frame (ms)
// invert=true swaps ink and paper (#111 <-> #fff), turning a black silhouette with a white rim into a white one with a dark rim
import{createCanvas}from'@napi-rs/canvas'
import sharp from'sharp'
import{readdirSync as rd,existsSync as ex,mkdirSync as mk,statSync as st}from'fs'
@@ -18,22 +17,19 @@ if(dup)throw Error(`${dup} is in more than one section`)
for(const[k,f]of files.entries()){
const id=ids[k],o=`public/${id}`
if(redo.length?!redo.includes(id):ex(o+'.webp')&&ex(o+'.gif'))continue
const{default:draw,frames=16,delay=80,rim=0,invert=false}=await import(url(resolve(f)))
const{default:draw,frames=16,delay=80,rim=0,rimColor='#fff'}=await import(url(resolve(f)))
const px=[...Array(frames)].map((_,i)=>{
let c=createCanvas(S,S).getContext('2d')
Object.assign(c,{lineWidth:7,lineCap:'round',lineJoin:'round',strokeStyle:'#111',fillStyle:'#fff'})
draw(c,i/frames,i)
if(rim){
// white silhouette grown by rim px (copies shifted around rings 1..rim px out), then the frame on top
// silhouette grown by rim px (copies shifted around rings 1..rim px out) filled with rimColor, then the frame on top
const r=createCanvas(S,S).getContext('2d')
for(let d=1;d<=rim;d++)for(let a=0;a<24;a++)r.drawImage(c.canvas,d*Math.cos(a*Math.PI/12),d*Math.sin(a*Math.PI/12))
r.globalCompositeOperation='source-in';r.fillStyle='#fff';r.fillRect(0,0,S,S)
r.globalCompositeOperation='source-in';r.fillStyle=rimColor;r.fillRect(0,0,S,S)
r.globalCompositeOperation='source-over';r.drawImage(c.canvas,0,0);c=r
}
const b=Buffer.from(c.getImageData(0,0,S,S).data.buffer)
// 17 and 255 trade places, the antialiased grays in between flip along, alpha is untouched
if(invert)for(let j=0;j<b.length;j++)if(j%4<3)b[j]=Math.min(255,272-b[j])
return b
return Buffer.from(c.getImageData(0,0,S,S).data.buffer)
})
mk(dirname(o),{recursive:true})
const img=()=>sharp(Buffer.concat(px),{raw:{width:S,height:S*frames,channels:4,pageHeight:S}})