Add a manga section of 50 black-and-white anime girls after a third divider

Black ink, screentone and white only: reaction tropes (gaan shock, gloom
corner, menacing aura, crow silence, petrify), comedy and action (harisen,
iai draw, kendo, kyudo, miko), school life (locker letters, zero test,
rooftop wind, shared umbrella), town and home (omikuji, shrine prayer,
tanabata, floating lantern, alarm smash) and fantasy (yurei, oni, dragon,
android, summoning circle, knight, pirate, detective, princess).

gen files can now export rim=<px> for a white sticker border, so solid
black ink still shows on the black page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-22 22:28:35 +00:00
co-authored by Claude Opus 5.5
parent 454602f0cd
commit d55bb6fc42
152 changed files with 2848 additions and 3 deletions
+59
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// eager girl at her desk shooting her hand up and waving it, sparkly star eyes, bouncing in her seat
import{createCanvas}from'@napi-rs/canvas'
const{sin,cos,PI,abs}=Math,T=2*PI
export const frames=16,delay=70,rim=4
const tile=createCanvas(6,6),q=tile.getContext('2d');q.fillStyle='#111';for(const[x,y]of[[1.5,1.5],[4.5,4.5]])q.beginPath(),q.arc(x,y,1.1,0,T),q.fill()
const spark=(c,x,y,r)=>{c.beginPath();for(let k=0;k<8;k++){const a=k*PI/4,rr=k%2?r*.3:r;c.lineTo(x+rr*cos(a),y+rr*sin(a))}c.closePath();c.fill()}
const toned=(c,dot)=>{c.fillStyle='#fff';c.fill();c.fillStyle=dot;c.fill();c.stroke()}
export default(c,t,i)=>{
const dot=c.createPattern(tile,'repeat'),b=-6*abs(sin(t*T*2)),w=.35*sin(t*T*2),tw=1+.3*sin(t*T*4)
c.save();c.translate(18,b)
// hair behind, screentone bob
c.lineWidth=6;c.beginPath();c.moveTo(128,34);c.bezierCurveTo(198,34,212,100,204,176);c.quadraticCurveTo(202,184,192,184);c.lineTo(64,184);c.quadraticCurveTo(54,184,52,176);c.bezierCurveTo(44,100,58,34,128,34);toned(c,dot)
// black blazer, shirt and striped tie
c.fillStyle='#111';c.beginPath();c.moveTo(100,188);c.quadraticCurveTo(66,196,58,236);c.lineTo(198,236);c.quadraticCurveTo(190,196,156,188);c.closePath();c.fill();c.stroke()
c.fillStyle='#fff';c.lineWidth=4;c.beginPath();c.moveTo(108,189);c.lineTo(128,226);c.lineTo(148,189);c.closePath();c.fill();c.stroke()
c.beginPath();c.moveTo(122,200);c.lineTo(134,200);c.lineTo(138,226);c.lineTo(118,226);c.closePath();c.fill();c.stroke()
c.save();c.clip();c.lineWidth=3;for(const y of[204,212,220])c.beginPath(),c.moveTo(114,y+4),c.lineTo(142,y-4),c.stroke();c.restore()
c.beginPath();c.moveTo(118,190);c.lineTo(128,200);c.lineTo(138,190);c.stroke()
// raised arm, waving from the wrist
c.save();c.translate(90,204);c.rotate(-.5+.06*sin(t*T*2))
c.lineCap='butt';for(const[l,s]of[[32,'#fff'],[25,'#111']])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(0,0),c.lineTo(0,-104),c.stroke()
c.lineCap='round';c.strokeStyle='#111';c.fillStyle='#fff';c.lineWidth=4;c.beginPath();c.rect(-12,-118,24,14);c.fill();c.stroke()
c.translate(0,-118);c.rotate(w)
for(const[a,l]of[[-.5,22],[-.17,27],[.17,27],[.5,22],[1.25,18]]){const x=sin(a)*(l+8),y=-14-cos(a)*(l+8);for(const[lw,st]of[[12,'#111'],[5,'#fff']])c.lineWidth=lw,c.strokeStyle=st,c.beginPath(),c.moveTo(0,-14),c.lineTo(x,y),c.stroke()}
c.strokeStyle='#111';c.fillStyle='#fff';c.lineWidth=4;c.beginPath();c.ellipse(0,-12,13,14,0,0,T);c.fill();c.stroke()
c.lineWidth=2;c.beginPath();c.arc(1,-8,7,1.1*PI,1.7*PI);c.stroke()
c.restore()
c.fillStyle='#fff';c.beginPath();c.rect(116,168,24,24);c.fill();c.lineWidth=5;c.beginPath();c.moveTo(116,168);c.lineTo(116,190);c.moveTo(140,168);c.lineTo(140,190);c.stroke()
// face
c.lineWidth=6;c.beginPath();c.moveTo(74,96);c.bezierCurveTo(70,152,100,184,128,186);c.bezierCurveTo(156,184,186,152,182,96);c.bezierCurveTo(182,44,74,44,74,96);c.fill();c.stroke()
for(const[x,d]of[[103,-1],[153,1]]){
c.fillStyle='#fff';c.beginPath();c.ellipse(x,140,13,16,0,0,T);c.fill()
c.fillStyle='#111';c.beginPath();c.ellipse(x,141,10.5,15,0,0,T);c.fill()
c.fillStyle='#fff';spark(c,x-3,136,8*tw);c.beginPath();c.arc(x+4,149,2.2,0,T);c.fill()
c.lineWidth=6;c.beginPath();c.moveTo(x-d*12,130);c.quadraticCurveTo(x,119,x+d*15,131);c.lineTo(x+d*21,125);c.stroke()
}
c.lineWidth=2.5;for(const d of[-1,1])for(let k=0;k<4;k++)c.beginPath(),c.moveTo(128+d*42+(k-1.5)*5-3,170),c.lineTo(128+d*42+(k-1.5)*5+3,161),c.stroke()
c.lineWidth=3.5;c.fillStyle='#111';c.beginPath();c.moveTo(114,164);c.quadraticCurveTo(128,190,142,164);c.closePath();c.fill();c.stroke()
c.save();c.clip();c.fillStyle='#fff';c.beginPath();c.ellipse(128,180,8,5,0,0,T);c.fill();c.restore()
// side-swept bangs, shine band, crossed pins
c.lineWidth=6;c.beginPath();c.moveTo(66,178)
c.bezierCurveTo(48,74,88,36,128,36);c.bezierCurveTo(168,36,208,74,190,178)
c.quadraticCurveTo(186,130,176,104);c.quadraticCurveTo(170,108,166,116);c.quadraticCurveTo(160,96,148,90);c.quadraticCurveTo(142,104,132,112)
c.quadraticCurveTo(126,96,112,92);c.quadraticCurveTo(108,104,96,114);c.quadraticCurveTo(92,104,82,104);c.quadraticCurveTo(70,140,66,178);c.closePath();toned(c,dot)
c.fillStyle='#fff';c.beginPath();for(let k=0;k<=30;k++){const a=PI*(1.2+k*.02);c.lineTo(128+(k%2?52:48)*cos(a),104+(k%2?52:48)*sin(a))}for(let k=30;k>=0;k--){const a=PI*(1.2+k*.02);c.lineTo(128+(k%2?44:40)*cos(a),104+(k%2?44:40)*sin(a))}c.fill()
c.lineWidth=5;c.beginPath();c.moveTo(160,74);c.lineTo(182,88);c.moveTo(164,90);c.lineTo(180,70);c.stroke()
c.restore()
// "!" marks and sparkles by the hand, they pop on each bounce
const p=.75+.35*abs(sin(t*T*2))
c.fillStyle='#111';c.lineWidth=3
for(const[x,y,a]of[[20,122,-.5],[238,62,.35]]){c.save();c.translate(x,y+b);c.rotate(a);c.scale(p,p);c.beginPath();c.moveTo(-5,-18);c.lineTo(5,-18);c.lineTo(2,4);c.lineTo(-2,4);c.closePath();c.fill();c.beginPath();c.arc(0,11,3.6,0,T);c.fill();c.restore()}
c.fillStyle='#fff';c.strokeStyle='#111';c.lineWidth=3
for(const[x,y,o]of[[16,70,0],[96,92,.5]]){const s=9*abs(sin(PI*(t*2+o)));if(s>2){c.beginPath();for(let k=0;k<8;k++){const a=k*PI/4,rr=k%2?s*.3:s;c.lineTo(x+rr*cos(a),y+b+rr*sin(a))}c.closePath();c.fill();c.stroke()}}
// desk in front, it doesn't bounce
c.lineWidth=5;c.fillStyle='#fff';c.beginPath();c.moveTo(26,214);c.lineTo(230,214);c.lineTo(242,230);c.lineTo(14,230);c.closePath();c.fill();c.stroke()
c.lineWidth=2;for(const[x,y,l]of[[50,220,40],[120,224,60],[170,219,36]])c.beginPath(),c.moveTo(x,y),c.quadraticCurveTo(x+l/2,y-3,x+l,y),c.stroke()
c.lineWidth=5;c.beginPath();c.rect(18,230,220,16);toned(c,dot)
c.fillStyle='#fff';c.lineWidth=4;c.beginPath();c.ellipse(186,214,14,9,0,PI,0);c.fill();c.stroke()
}