Double the anime and manga sections to 100 each

Anime, 50 more colored girls: daily moments (yawn, hiccup, toothbrush, hair
dryer, blanket burrito, pocky), hobbies (baker, barista, DJ, piano, violin,
polaroid, knitting, origami, pottery), sports (swimming, tennis, badminton,
skating, ballet, jump rope, hula hoop, bicycle, campfire, surfing), holidays
(halloween, christmas, valentine, mochi, birthday, easter, tsukimi,
suikawari, taiko, teru teru bozu) and fantasy (fairy, bunny hood, slime,
cyber, magical girl, alien, jiangshi, tanuki, yuki-onna, little devil).

Manga, 50 more black-and-white girls: reactions (doki, stare, ufufu,
denial, fired up, panic, sigh, confused, shiver, poka poka), sports and
martial arts (boxing, fencing, volleyball, sprint, gymnast, baseball,
naginata, nunchaku, parkour, motorbike), school (library, flute,
calligraphy, science, hanko, transfer student, tug of war, sweeping, note
passing, yakisoba bread), home and town (claw machine, cooking, ironing,
bus stop, matcha, sewing, boxes, stray cat, foggy window, piggy bank) and
yokai and fantasy (tengu, kappa, rokurokubi, temari, alchemist, mummy, wolf
girl, medusa, genie, bard).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-23 11:39:30 +00:00
co-authored by Claude Opus 5.5
parent 56666ba0e3
commit c4dd37f62c
300 changed files with 6009 additions and 0 deletions
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// lavender-gray haired girl with a scrunchie in her teeth gathering her long hair up, tying a high ponytail that swishes, then pulling it loose again
const{sin,cos,PI,max,min}=Math,T=2*PI
export const frames=20,delay=80
const SKIN='#ffe3d1',HAIR='#b9b8d6',HD='#8d8ab8',HL='#f1f0fa',EYE='#f06595',ED='#a61e4d',HOOD='#74c0fc',HOD='#4dabf7',SCR='#ff8787',SCD='#e03131',BL='#ffa8a8',MO='#c92a2a'
const ease=x=>x<=0?0:x>=1?1:x*x*(3-2*x)
const MOUTH=[128,174],TIE=[128,40]
const eye=(c,x,y,d,u)=>{
c.fillStyle='#fff';c.beginPath();c.ellipse(x,y,14,17,0,0,T);c.fill()
c.save();c.beginPath();c.ellipse(x,y+2,11.5,15,0,0,T);c.clip();c.fillStyle=EYE;c.fill();c.fillStyle=ED;c.beginPath();c.ellipse(x,y-8,13,10,0,0,T);c.fill()
c.fillStyle='#111';c.beginPath();c.ellipse(x,y+3-u,5.5,7.5,0,0,T);c.fill();c.fillStyle='#fff';c.beginPath();c.arc(x-4,y-5-u,4.5,0,T);c.fill();c.beginPath();c.arc(x+5,y+8-u,2,0,T);c.fill();c.restore()
c.lineWidth=2.5;c.beginPath();c.ellipse(x,y+2,11.5,15,0,0,T);c.stroke()
c.lineWidth=6;c.beginPath();c.moveTo(x-16,y-6);c.quadraticCurveTo(x,y-20,x+16,y-6);c.moveTo(x+d*15,y-7);c.lineTo(x+d*21,y-12);c.stroke()
}
// puffy scrunchie ring
const scrunchie=(c,x,y,sx,sy)=>{
c.fillStyle=SCR;c.lineWidth=4;c.beginPath();for(let k=0;k<=24;k++){const a=k*T/24,r=1+.14*(k%2);c.lineTo(x+cos(a)*sx*r,y+sin(a)*sy*r)}c.closePath();c.fill();c.stroke()
c.fillStyle=SCD;c.beginPath();c.ellipse(x,y,sx*.45,sy*.45,0,0,T);c.fill();c.stroke()
}
export default(c,t)=>{
const g=ease((t-.12)/.2)-ease((t-.84)/.1),tied=t>=.42&&t<.84
const al=ease((t-.12)/.18)-ease((t-.42)/.1),ar=max(al,ease((t-.78)/.06)-ease((t-.88)/.06))
// where the scrunchie is: teeth, carried round the side of her head, on the ponytail, then back to her teeth
const side=s=>{const u=1-s;return[u*u*MOUTH[0]+2*u*s*226+s*s*TIE[0]+12*s*(1-s),u*u*MOUTH[1]+2*u*s*110+s*s*TIE[1]]}
const sp=t<.32?MOUTH:t<.42?side(Math.sqrt((t-.32)/.1)):t<.82?TIE:t<.94?side(1-((t-.82)/.12)**2):MOUTH
const carry=t>=.32&&t<.42||t>=.82&&t<.94,sw=.16*sin(T*(t-.42)/.42*2)
c.lineWidth=6
// ponytail sits behind the head, swinging from the tie
if(tied){
c.save();c.translate(...TIE);c.rotate(sw)
c.fillStyle=HAIR;c.beginPath();c.moveTo(-12,4);c.bezierCurveTo(-10,-30,46,-40,70,-6);c.bezierCurveTo(94,30,86,90,96,134);c.bezierCurveTo(70,108,66,60,56,20);c.bezierCurveTo(44,-6,14,-6,12,6);c.closePath();c.fill();c.stroke()
c.strokeStyle=HD;c.lineWidth=3;c.beginPath();c.moveTo(30,-16);c.bezierCurveTo(64,-14,76,40,84,100);c.stroke();c.strokeStyle='#111'
c.restore()
}
// back hair: long and loose, shrinking into the gathered shape
const by=250-112*g,bw=86-14*g
c.fillStyle=HD;c.beginPath();c.moveTo(128,34);c.bezierCurveTo(128+bw,34,128+bw+8,110,128+bw+2,by-20);c.quadraticCurveTo(128+bw-4,by+4,128+bw-24,by)
c.lineTo(128-bw+24,by);c.quadraticCurveTo(128-bw+4,by+4,128-bw-2,by-20);c.bezierCurveTo(128-bw-8,110,128-bw,34,128,34);c.fill();c.stroke()
// the bundle she's holding up before it's tied
if(g>.05&&!tied){c.fillStyle=HAIR;c.beginPath();c.moveTo(108,44);c.quadraticCurveTo(112,44-30*g,128,40-36*g);c.quadraticCurveTo(144,44-30*g,148,44);c.closePath();c.fill();c.stroke()}
c.fillStyle=HOOD;c.beginPath();c.moveTo(100,190);c.quadraticCurveTo(62,198,54,256);c.lineTo(202,256);c.quadraticCurveTo(194,198,156,190);c.closePath();c.fill();c.stroke()
c.fillStyle=HOD;for(const d of[-1,1])c.beginPath(),c.moveTo(128+d*6,194),c.quadraticCurveTo(128+d*44,190,128+d*52,214),c.quadraticCurveTo(128+d*30,206,128+d*6,214),c.closePath(),c.fill(),c.stroke()
c.lineWidth=4;for(const d of[-1,1])c.beginPath(),c.moveTo(128+d*12,212),c.lineTo(128+d*14,240),c.stroke()
c.fillStyle=SKIN;c.lineWidth=6;c.beginPath();c.moveTo(116,168);c.lineTo(116,194);c.lineTo(140,194);c.lineTo(140,168);c.fill();c.beginPath();c.moveTo(116,168);c.lineTo(116,192);c.moveTo(140,168);c.lineTo(140,192);c.stroke()
// arms up behind her head
const hands=[]
for(const[d,a]of[[-1,al],[1,ar]]){
if(a<.02)continue
// elbows and hands swing out wide on the way up and down instead of crossing the chest
const q=(p0,p1,p2)=>[0,1].map(i=>(1-a)*(1-a)*p0[i]+2*a*(1-a)*p1[i]+a*a*p2[i])
const hp=d>0&&carry?sp:[128+d*60,58],e=q([128+d*70,282],[128+d*126,214],[128+d*110,116]),h=q([128+d*64,310],[128+d*134,170],hp)
for(const[l,s]of[[28,'#111'],[18,HOOD]])c.lineWidth=l,c.strokeStyle=s,c.beginPath(),c.moveTo(128+d*46,216),c.lineTo(...e),c.lineTo(...h),c.stroke()
hands.push(h)
}
c.strokeStyle='#111';c.lineWidth=6
c.fillStyle=SKIN;c.beginPath();c.moveTo(74,96);c.bezierCurveTo(70,152,100,184,128,186);c.bezierCurveTo(156,184,186,152,182,96);c.bezierCurveTo(182,44,74,44,74,96);c.fill();c.stroke()
if(tied){c.lineWidth=6;for(const x of[103,153])c.beginPath(),c.arc(x,146,13,PI*1.15,PI*1.85),c.stroke()}
else{const u=g>.3?6:0;eye(c,103,140,-1,u);eye(c,153,140,1,u)}
c.fillStyle=BL;for(const d of[-1,1])c.beginPath(),c.ellipse(128+d*44,160,13,6,0,0,T),c.fill()
c.lineWidth=3.5;c.fillStyle=MO
if(tied){c.beginPath();c.moveTo(116,164);c.quadraticCurveTo(128,184,140,164);c.closePath();c.fill();c.stroke()}
else{c.beginPath();c.ellipse(128,172,9,6,0,0,T);c.fill();c.stroke()}
// side locks framing the face, short once the hair is gathered
const sy=232-84*g
c.lineWidth=6;c.fillStyle=HAIR
for(const d of[-1,1])c.beginPath(),c.moveTo(128+d*52,100),c.quadraticCurveTo(128+d*64,sy-40,128+d*56,sy),c.quadraticCurveTo(128+d*48,sy-30,128+d*40,120),c.closePath(),c.fill(),c.stroke()
c.beginPath();c.moveTo(70,140);c.bezierCurveTo(54,74,88,36,128,36);c.bezierCurveTo(168,36,202,74,186,140)
c.quadraticCurveTo(184,112,178,100);c.quadraticCurveTo(168,100,162,114);c.quadraticCurveTo(156,98,144,94);c.quadraticCurveTo(140,106,130,112)
c.quadraticCurveTo(124,98,112,94);c.quadraticCurveTo(108,106,98,112);c.quadraticCurveTo(92,98,84,98);c.quadraticCurveTo(78,110,78,104)
c.quadraticCurveTo(70,120,70,140);c.closePath();c.fill();c.stroke()
c.strokeStyle=HL;c.lineWidth=5;for(const[a,e]of[[1.24,1.36],[1.44,1.52],[1.62,1.74]])c.beginPath(),c.arc(128,102,56,PI*a,PI*e),c.stroke()
c.strokeStyle='#111'
// scrunchie: squashed in her teeth, upright on the ponytail
const m=(sp[1]-TIE[1])/(MOUTH[1]-TIE[1])
scrunchie(c,...sp,13-3*m,8+6*(1-m)*(tied?1:.6))
c.lineWidth=5;c.fillStyle=SKIN;for(const[x,y]of hands)c.beginPath(),c.ellipse(x,y+6,11,12,0,0,T),c.fill(),c.stroke()
if(tied&&t<.56){c.fillStyle='#ffd43b';c.lineWidth=3.5;const r=12*sin(PI*(t-.42)/.14);for(const[x,y]of[[96,24],[176,44]]){c.beginPath();c.moveTo(x,y-r);c.quadraticCurveTo(x+r*.2,y-r*.2,x+r,y);c.quadraticCurveTo(x+r*.2,y+r*.2,x,y+r);c.quadraticCurveTo(x-r*.2,y+r*.2,x-r,y);c.quadraticCurveTo(x-r*.2,y-r*.2,x,y-r);c.fill();c.stroke()}}
}